Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 21 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Lightning spire: Difference between revisions

From Ashenzari's Archive
Hordes (talk | contribs)
mNo edit summary
imported>Ge0ff
m →History: cba ab24663898
Line 13: Line 13:


==History==
==History==
{{CBA|0.33|lightning spires will be susceptible to [[LRD]].}}
*[[Summon Lightning Spire]] was added in [[0.14]].
*[[Summon Lightning Spire]] was added in [[0.14]].
*Lightning Spires were introduced for [[Zot Defense]] in [[0.9]].
*Lightning Spires were introduced for [[Zot Defense]] in [[0.9]].

Revision as of 14:13, 1 December 2024

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
A buzzing contraption made from a coil and a rod. It irregularly zaps electricity at the most distant enemy in its range.

Useful Info

Lightning spires are uncommon defensive structures whose purpose is simple: to shoot bolts of electricity at any enemy who stumbles into their range. They are fairly fragile, but nearly immune to most elemental spells. Outside of Summon Lightning Spire, they are extremely rare, but can be found defending certain vaults (including one rune vault in the Abyss).

Spells

Tile Name Damage Range Flags
Electrical Bolt 3d13 LOS Natural flag

Tips & Tricks

  • Electrical Bolt, unlike Lightning Bolt, is both quiet and accurate. It can still doublezap, though.
  • Hostile lightning spires are as strong as electric eels; by the time you find them, most characters can survive smashing through. rElec is still recommended, though, as they usually come in electric-themed vaults.
  • Lightning spires can't see invisible. A friendly lightning spire can hit you if you're invisible and there's a monster in the path.

History