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Jessica: Difference between revisions

From Ashenzari's Archive
imported>MoogleDan
m Updated for 0.15
imported>CC Bot
Updated to 0.16
Line 5: Line 5:
|glyph={{LightGrey|@}}
|glyph={{LightGrey|@}}
|tile=[[File:Jessica.png]]
|tile=[[File:Jessica.png]]
|flags={{Actual spells flag}}<br>{{Evil flag}}<br>{{Speaks flag}}<br>{{Spellcaster flag}}<br>{{Unique flag}}<br>{{Warm blood flag}}
|flags={{Evil flag}}<br>{{Speaks flag}}<br>{{Unique flag}}<br>{{Warm blood flag}}
|resistances=None
|resistances=None
|vulnerabilities={{Holy vulnerability}}
|vulnerabilities={{Holy vulnerability}}
Line 12: Line 12:
|xp=25
|xp=25
|holiness={{Natural}}
|holiness={{Natural}}
|magic_resistance=4
|magic_resistance=10
|hp_range=10
|hp_range=10
|avg_hp=10
|avg_hp=10
Line 45: Line 45:
<!--spl-bot-begin-->
<!--spl-bot-begin-->
==Spells==
==Spells==
{{Spellcaster
{{Spellcaster4
|number=
|number=
|slot1=[[Pain]] (d7)
|slot1=[[Pain]] (d7)
|slot2=[[Slow]] {{Enchpower|Slow|4}}
|flags1={{Wizard slot flag}}
|slot2=[[Slow]]
|flags2={{Wizard slot flag}}
|slot3=[[Haste]]
|slot3=[[Haste]]
|slot4=[[Pain]] (d7)
|flags3={{Wizard slot flag}}
|slot5=[[Blink]]
|slot4=[[Blink]]
|slot6=[[Blink]]
|flags4={{Wizard slot flag}}
}}
}}
{{clear}}
{{clear}}

Revision as of 19:19, 24 March 2015

Version 0.15: This article may not be up to date for the latest stable release of Crawl.
An evil apprentice sorceress. She entered the dungeon hoping to find a quiet, secluded place where she could study the darker arts without being disturbed.


Useful Info

Jessica the Apprentice Sorceress is a weak unique caster found very early on. She's generally pretty harmless and extremely fragile, but she occasionally generates with an attack wand that can make her dangerous.

Location

Spells

Spell set
Slot1 Pain (d7) Wizard flag
Slot2 Slow Wizard flag
Slot3 Haste Wizard flag
Slot4 Blink Wizard flag

Tips & Tricks

  • Melee combatants should lure her around a corner and destroy her at close range. Ranged fighters should simply blast her on sight; she has such low life that she'll fold quickly no matter what. The only time she's a serious threat is if she manages to slow a melee fighter at range and can kite you for several turns, or if you're a caster out of MP with no means of escape.