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Injury Bond: Difference between revisions

From Ashenzari's Archive
imported>Spudwalt
Injury bond changed in 0.17
imported>Ge0ff
m →History: Remove 0.17 note: the spell always affected *all* allies in LOS. The old description, which was added in a0dc0565, was incorrect.
Line 7: Line 7:


==History==
==History==
Injury Bond was added in [[0.12]].
*Injury Bond was added in [[0.12]].
 
Prior to [[0.17]], Injury Bond affected all allies in the caster's line of sight.


[[Category:Monster spells]]
[[Category:Monster spells]]

Revision as of 20:11, 8 February 2023

Version 0.21: This article may not be up to date for the latest stable release of Crawl.
Binds the caster to a nearby ally, redirecting half of any damage the target suffers to the caster.

Injury Bond is a monster-only spell which protects a single ally, causing half of any damage dealt to the recipient to instead affect the caster. This redirected damage can eventually kill the caster, ending the effect immediately.

The following enemies cast Injury Bond:

History

  • Injury Bond was added in 0.12.
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