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Inhibited Regeneration: Difference between revisions

From Ashenzari's Archive
imported>Pinkbeast
AFAICT this isn't true now stat recovery is XP-gated (certainly not of DD...)
imported>NormalPerson7
Update - now just 1 rank.
Line 3: Line 3:
|Rank||Effect||Flavor
|Rank||Effect||Flavor
|-
|-
|1||[[Regeneration rate]] decreased by 50% when enemies in LoS||You heal slowly when monsters are visible.
|1||[[Regeneration]] decreased by 50% when enemies in LoS||You do not regenerate when monsters are visible.  
|-
|2||[[Regeneration rate]] decreased by 100% when enemies in LoS||You do not heal naturally when monsters are visible.
|-
|3||[[Regeneration rate]] = 0||You do not heal naturally.
|-
| colspan="3" |
| colspan="3" |
'''Species notes:''' [[Ghoul]]s start at rank 1, [[Deep Dwarf|Deep Dwarves]] start at rank 3.
'''Species notes:''' [[Ghoul]]s start at rank 1.
| colspan="3" |
Prior to [[0.20]], this mutation had 3 ranks: at rank 1, regeneration was slowed when monsters were visible, rank 2 was the current rank 1, and at rank 3 regeneration was completely stopped.
|- style="font-style:italic;"  
|- style="font-style:italic;"  
| colspan="3" |
| colspan="3" |

Revision as of 19:38, 1 February 2018

Rank Effect Flavor
1 Regeneration decreased by 50% when enemies in LoS You do not regenerate when monsters are visible.

Species notes: Ghouls start at rank 1.

Prior to 0.20, this mutation had 3 ranks: at rank 1, regeneration was slowed when monsters were visible, rank 2 was the current rank 1, and at rank 3 regeneration was completely stopped.

Bad mutation