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Inhibited Regeneration: Difference between revisions

From Ashenzari's Archive
imported>Bisonbison
No edit summary
imported>DC Malleus
Updated effects and flavours for 0.14 changes
Line 3: Line 3:
|Rank||Effect||Flavor
|Rank||Effect||Flavor
|-
|-
|1||[[Regeneration rate]] decreased 33%||You heal slowly.
|1||[[Regeneration rate]] decreased by 50% when enemies in LoS||You heal slowly when monsters are visible.
|-
|-
|2||[[Regeneration rate]] decreased 66%||You heal very slowly.
|2||[[Regeneration rate]] decreased by 100% when enemies in LoS||You do not heal naturally when monsters are visible.
|-
|-
|3||[[Regeneration rate]] = 0||You do not heal naturally.
|3||[[Regeneration rate]] = 0||You do not heal naturally.

Revision as of 00:52, 30 April 2014

Rank Effect Flavor
1 Regeneration rate decreased by 50% when enemies in LoS You heal slowly when monsters are visible.
2 Regeneration rate decreased by 100% when enemies in LoS You do not heal naturally when monsters are visible.
3 Regeneration rate = 0 You do not heal naturally.

This mutation also affects the recovery rate of stat loss. At rank 3, you will be unable the recover HP or attributes naturally.

Species notes: Ghouls start at rank 1, Deep Dwarves start at rank 3.

Bad mutation