Helm card: Difference between revisions
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{{Version015}} | |||
The Helm card casts random protective enchantments on the player. | |||
*Power level 0: Either [[Phase Shift]] or [[Stoneskin]]. | |||
*Power level 1: Phase Shift or Stoneskin, with a 50% chance of both, plus 50% chance of a magical shield that increases SH. | |||
*Power level 2: Phase Shift or Stoneskin, with a 75% chance of both, plus 75% chance of a magical shield and 100% chance of [[Potion of resistance|elemental resistance]]. | |||
==History== | |||
The Helm card could be found in the following [[Decks|decks]] over the past several versions. | |||
{| class="prettytable" | |||
![[0.11]] | |||
![[0.12]] | |||
![[0.13]] | |||
![[0.14]] | |||
![[0.15]] | |||
![[trunk]] | |||
|---- | |||
!style="text-align:left;vertical-align:top;font-weight:normal"| | |||
[[Deck of changes|Changes]] | |||
<br>[[Deck of defence|Defence]] | |||
<br>[[Deck of war|War]] | |||
!style="text-align:left;vertical-align:top;font-weight:normal"| | |||
[[Deck of changes|Changes]] | |||
<br>[[Deck of defence|Defence]] | |||
<br>[[Deck of war|War]] | |||
!style="text-align:left;vertical-align:top;font-weight:normal"| | |||
[[Deck of changes|Changes]] | |||
<br>[[Deck of defence|Defence]] | |||
<br>[[Deck of war|War]] | |||
!style="text-align:left;vertical-align:top;font-weight:normal"| | |||
[[Deck of changes|Changes]] | |||
<br>[[Deck of defence|Defence]] | |||
<br>[[Deck of war|War]] | |||
!style="text-align:left;vertical-align:top;font-weight:normal"| | |||
[[Deck of changes|Changes]] | |||
<br>[[Deck of defence|Defence]] | |||
<br>[[Deck of war|War]] | |||
!style="text-align:left;vertical-align:top;font-weight:normal"| | |||
[[Deck of changes|Changes]] | |||
<br>[[Deck of defence|Defence]] | |||
<br>[[Deck of war|War]] | |||
|---- | |||
|} | |||
==See also== | |||
*[[Cards]] | |||
*[[Decks]] | |||
[[Category: Deck]] | |||
Revision as of 06:46, 1 December 2014
Version 0.15: This article may not be up to date for the latest stable release of Crawl.
The Helm card casts random protective enchantments on the player.
- Power level 0: Either Phase Shift or Stoneskin.
- Power level 1: Phase Shift or Stoneskin, with a 50% chance of both, plus 50% chance of a magical shield that increases SH.
- Power level 2: Phase Shift or Stoneskin, with a 75% chance of both, plus 75% chance of a magical shield and 100% chance of elemental resistance.