Hat of the Bear Spirit: Difference between revisions
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{{flavour|A fur hat once owned by Ukta, a powerful ogre shaman. It houses the spirit of an especially mighty bear.}} | {{flavour|A fur hat once owned by Ukta, a powerful ogre shaman. It houses the spirit of an especially mighty bear.}} | ||
[[File:Hat_of_the_bear_spirit.png]] '''''the +2 hat of the Bear Spirit''''' | [[File:Hat_of_the_bear_spirit.png]] '''''the +2 hat of the Bear Spirit''''' | ||
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==Desirability== | ==Desirability== | ||
The '''hat of the Bear Spirit'''<ref>{{source ref|0.30.0|art-data.txt|845}}</ref> is a dangerous item for melee characters, if only due to the *Rage. However, it does provide some useful buffs | The '''hat of the Bear Spirit'''<ref>{{source ref|0.30.0|art-data.txt|845}}</ref> is a dangerous item for melee characters, if only due to the *Rage. However, it does provide some useful buffs. So as long as you can handle the berserk by pre-emptively controlling fights, and don't ''always'' use it, this hat can prove to be somewhat useful. | ||
For non-melee characters, *Rage is | For non-melee characters, *Rage is a non-factor, since [[Ranged Weapons]], [[spells]], and other non-melee actions don't trigger it. Thus, it becomes an overall great hat. Any MP-related negatives from spirit shield are compensated with a great [[willpower]] boost. | ||
===Tips & Tricks=== | ===Tips & Tricks=== | ||
* Casters can inscribe their held item with <code>!a</code>, so that you don't accidentally trigger Bearserk. | *Casters can inscribe their held item with <code>!a</code>, so that you don't accidentally trigger Bearserk. | ||
* If you try to melee attack with a [[ranged weapon]], you'll fire a projectile instead, which never triggers Bearserk. | *If you try to melee attack with a [[ranged weapon]], you'll fire a projectile instead, which never triggers Bearserk. | ||
==History== | ==History== | ||
Revision as of 02:01, 31 January 2024
| A fur hat once owned by Ukta, a powerful ogre shaman. It houses the spirit of an especially mighty bear. |
+2 hat
Spirit shield ego
+80 Will (##)
Bearserks on 20% of melee attacks:
User recieves 2x (instead of 1.5x) HP on berserk.
The slowing received after a berserk is reduced.
Desirability
The hat of the Bear Spirit[1] is a dangerous item for melee characters, if only due to the *Rage. However, it does provide some useful buffs. So as long as you can handle the berserk by pre-emptively controlling fights, and don't always use it, this hat can prove to be somewhat useful.
For non-melee characters, *Rage is a non-factor, since Ranged Weapons, spells, and other non-melee actions don't trigger it. Thus, it becomes an overall great hat. Any MP-related negatives from spirit shield are compensated with a great willpower boost.
Tips & Tricks
- Casters can inscribe their held item with
!a, so that you don't accidentally trigger Bearserk. - If you try to melee attack with a ranged weapon, you'll fire a projectile instead, which never triggers Bearserk.
History
References
- ↑ art-data.txt:845 (0.30.0)