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Guardian mummy: Difference between revisions

From Ashenzari's Archive
imported>MoogleDan
Added 012 Tiles tag
imported>CC Bot
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Line 1: Line 1:
<!--monster-bot-begin-->
{{monster
{{monster
|name=guardian mummy
|name=guardian mummy
|glyph={{Yellow|M}}
|glyph={{Yellow|M}}
|tile=[[File:Guardian mummy.png]]
|tile=[[File:Guardian mummy.png]]
|flags={{Fighter flag}}<br>{{See invisible flag}}<br>{{Evil flag}}
|flags={{Fighter flag}}<br>{{Evil flag}}<br>{{See invisible flag}}
|resistances={{Poison resistance}}, {{Cold resistance}}, {{Negative energy resistance}}, {{Torment resistance}}, {{Rot resistance}}
|resistances={{Cold resistance}}, {{Poison resistance 3}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Drown resistance}}
|vulnerabilities={{Holy vulnerability}}
|vulnerabilities={{Holy vulnerability 2}}, {{Holy wrath vulnerability}}
|max_chunks=0
|max_chunks=0
|meat={{No corpse}}
|meat={{No corpse}}
Line 11: Line 12:
|holiness={{Undead}}
|holiness={{Undead}}
|magic_resistance=46
|magic_resistance=46
|hp_range=36 - 56
|hp_range=36-56
|avg_hp=46
|armour_class=6
|armour_class=6
|evasion=9
|evasion=9
|habitat=land
|habitat=Land
|speed=9
|speed= 9
|size={{Big}}
|size={{Large}}
|item_use={{Weapons armour}}
|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
|attack1=30 ({{Hit type}}: {{Plain flavour}})
|attack1=30 ({{Hit type}}: {{Plain flavour}})
|attack2=
|attack2=
Line 24: Line 24:
|attack4=
|attack4=
|hit_dice=7
|hit_dice=7
|base_hp=5
|extra_hp=3
|fixed_hp=0
|intelligence={{Normal intelligence}}
|intelligence={{Normal intelligence}}
|genus=mummy
|genus=mummy
|species=guardian mummy
|species=mummy
}}
}}
<!--monster-bot-end-->
{{Flavour|An ancient warrior, embalmed and cursed to walk in undeath for eternity.}}
{{Flavour|An ancient warrior, embalmed and cursed to walk in undeath for eternity.}}



Revision as of 18:54, 2 May 2013


An ancient warrior, embalmed and cursed to walk in undeath for eternity.

Useful Info

Guardian mummies behave much like regular mummies, shuffling into melee with you and attacking as best they can. Unlike standard mummies they can hit hard, move nearly as fast as the average character, have no particular weakness to fire damage, and pack a much more exciting death curse. They are found in or guarding the Tomb, as well as in certain undead vaults.

Tips & Tricks

  • Avoiding their death curse is advisable. It can savage your stats, deal tremendous amounts of negative energy or torment damage, or summon powerful demons against you. The Haunt spell, Tukima's Dance on holy wrath weapons, or any powerful Summonings spell is recommended.
  • If you do end up killing them yourself, a ring of sustain abilities or two and being undead through Necromutation or just by nature will take much of the sting out of their death curse. Abjuration is also useful for getting rid of any demonic reinforcements.