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Great mace: Difference between revisions

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{{weapon
{{weapon
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{{crawlquote|This weapon falls into the '[[Maces & Flails]]' category. It is a two handed weapon, and it is best used by the strong.}}
{{crawlquote|This weapon falls into the '[[Maces & Flails]]' category. It is a two handed weapon, and it is best used by the strong.}}


The '''great mace''' is the largest and heaviest weapon in the Maces & Flails category that most races can wield. It is less devastating than an [[executioner's axe]] or a [[triple sword]], but can still deal heavy damage and reaches its minimum delay at a lower skill level. Even so, if you intend to be a two-handed weapon fighter, you will probably want to look elsewhere.
The '''great mace''' is the largest and heaviest weapon in the Maces & Flails category that most [[species]] can wield. While it's less powerful than a [[triple sword]] and cannot [[cleave]] like an [[executioner's axe]], it can still deal heavy damage and reaches its minimum delay at a lower skill level. Large species who plan to wield two-handed weapons should just go straight for a [[giant spiked club]]; others may wish to aim for one of the aforementioned weapons instead.
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"
! || Image
! || Image
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! || [[Unrandart]]s
! || [[Unrandart]]s
|-
|-
| '''[[Unrandarts#+7,_+7_Great_Mace_"Undeadhunter"|"Undeadhunter"]]''' || [[File:Great_mace_undeadhunter.png]]
| '''[[Undeadhunter|"Undeadhunter"]]''' || [[File:Great_mace_undeadhunter.png]]
|-
|-
| '''[[Unrandarts#(-4_to_+16),_(-4_to_+16)_Mace_of_Variability|Mace of Variability]]''' || [[File:Mace_of_variability.png]]
| '''[[Mace of Variability]]''' || [[File:Mace_of_variability.png]]
|}
|}
{{weapons}}
{{weapons}}
[[Category:Maces & Flails]]
[[Category:Maces & Flails]]

Revision as of 01:09, 7 May 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.


Name Great mace
Skill Maces & Flails
Damage 18
Accuracy -4
Base delay (%) 170%
Min delay ?
Hands 2H
Size ?
Ranged? No
An enormous metal war club, of great cumbrousness.

"There will arise one named Feridoun, who shall inherit thy throne and reverse thy fortunes, and strike thee down with a cow-headed mace."

-Firdausi, _Shahnameh_. ca. 1000 A.D.

trans. Helen Zimmern, 1883.

This weapon falls into the 'Maces & Flails' category. It is a two handed weapon, and it is best used by the strong.

The great mace is the largest and heaviest weapon in the Maces & Flails category that most species can wield. While it's less powerful than a triple sword and cannot cleave like an executioner's axe, it can still deal heavy damage and reaches its minimum delay at a lower skill level. Large species who plan to wield two-handed weapons should just go straight for a giant spiked club; others may wish to aim for one of the aforementioned weapons instead.

Image
Mundane
Magical/Artifact
Unrandarts
"Undeadhunter"
Mace of Variability
Weapons
Axes Battleaxe • Broad axe • Executioner's axe • Hand axe • War axe
Maces & Flails Club • Demon whip • Dire flail • Eveningstar • Flail • Giant club • Giant spiked club • Great mace • Mace (Hammer) • Morningstar • Sacred scourge • Whip
Long Blades Demon blade • Double sword • Eudemon blade • Falchion • Great sword • Long sword • Scimitar • Triple sword
Polearms Bardiche • Demon trident • Glaive • Halberd (Scythe) • Partisan • Spear • Trident • Trishula
Ranged Weapons Arbalest • Hand cannon • Longbow • Orcbow • Shortbow • Sling • Triple crossbow
Short Blades Dagger • Quick blade • Rapier • Short sword
Staves Lajatang • Magical staff • Quarterstaff
Throwing Boomerang • Dart • Javelin • Large rock • Stone • Throwing net