Glaive of the Guard: Difference between revisions
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Allows Berserk<br> | Allows Berserk<br> | ||
==Desirability== | |||
Provides a number of reasonably useful intrinsics, and even though electrocution is normally better on small, fast weapons, this item will still do more average damage against non-resistant targets than a [[bardiche]] of flaming or freezing. Not a bad weapon overall. | |||
[[Category:Unrands]] | [[Category:Unrands]] | ||
Revision as of 06:07, 20 February 2013
| This weapon once belonged to Gar Dogh, the guard of a king's treasures. According to legend he was lost somewhere in the Dungeon. |
+5, +8 glaive
Electrocution brand
+5 AC
See Invisible
Allows Berserk
Desirability
Provides a number of reasonably useful intrinsics, and even though electrocution is normally better on small, fast weapons, this item will still do more average damage against non-resistant targets than a bardiche of flaming or freezing. Not a bad weapon overall.