Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 18 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Fountain: Difference between revisions

From Ashenzari's Archive
Hordes (talk | contribs)
version bump
m +CBA and bump
Line 1: Line 1:
{{version030}}
{{version031}}
'''Fountains''' are a [[Dungeon]] feature often found in many [[vault]]s. They are mostly decorative.  
'''Fountains''' are a [[Dungeon]] feature often found in many [[vault]]s. They are mostly decorative.  


Line 18: Line 18:


==History==
==History==
{{CBA|0.32|water-filled fountains will be treated as regular floor tiles.}}
*Prior to [[0.15]], [[Mimic|mimics]] could disguise themselves as fountains.
*Prior to [[0.15]], [[Mimic|mimics]] could disguise themselves as fountains.
*Prior to [[0.14]], players could [[quaff]] from fountains for various effects.
*Prior to [[0.14]], players could [[quaff]] from fountains for various effects.

Revision as of 02:33, 14 February 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.

Fountains are a Dungeon feature often found in many vaults. They are mostly decorative.

Water-filled fountains act as proper water tiles for many purposes. They allow aquatic creatures to swim, extinguish sticky flame, and generate steam and freezing vapour when fire and ice spells are cast over them. Fountains won't have any of penalties from shallow water, however.

List of Fountains

Fountain of clear blue water

A decorative fountain, flowing with clear water.

Sparkling fountain

A decorative fountain, flowing with brightly sparkling water.

Fountain of blood

A decorative fountain, spurting with foul-looking blood.

Dry fountain

A dried-up fountain that has seen better days.

History

  • In 0.32, water-filled fountains will be treated as regular floor tiles.
  • Prior to 0.15, mimics could disguise themselves as fountains.
  • Prior to 0.14, players could quaff from fountains for various effects.
  • Prior to 0.12, fountains dried by the player would eventually flow again given enough time (1% chance every 20 turns), becoming whatever kind of fountain they were beforehand.
  • Prior to 0.10, drinking all the fountains in Elven Halls:5 would restore teleport control.