Forgecraft: Difference between revisions
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*[[Poltergeist]]s get -1. <!-- remove when Re and Po lose their Obsolete flag in Module:Table of species --> | |||
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==Spells== <!-- replace with {{spell table by level|Forgecraft}} --> | ==Spells== <!-- replace with {{spell table by level|Forgecraft}} --> | ||
Revision as of 12:55, 17 February 2025
Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
- This page is a stub. You could probably expand this page should you wish to do so.
Forgecraft is the art of shaping tangible objects out of magic. Forgecraft spells can construct a wide array of mechanical creatures that will fight alongside the caster, as well as create traps and barricades and even turn the physical resilience of one's armour into a weapon.
Being skilled in Forgecraft increases the success rate and spell power of spells in this school. Many spells belong to a combination of several schools, in which case spellcasting success and power will depend on the average skill in these schools.
Aptitudes
Spells
- Kinetic Grapnel (L1 FC)
- Construct Spike Launcher (L2 FC)
- Launch Clockwork Bee (L3 FC)
- Forge Lightning Spire (L4 FC / Air)
- Forge Blazeheart Golem (L4 FC / Fire)
- Awaken Armour (L4 FC / Earth)
- Iskenderun's Battlesphere (L4 FC / Conj)
- Rending Blade (L4 FC / Conj)
- Hoarfrost Cannonade (L5 FC / Ice)
- Nazja's Percussive Tempering (L5 FC)
- Alistair's Walking Alembic (L5 FC / Alch)
- Fortress Blast (L6 FC)
- Forge Phalanx Beetle (L6 FC)
- Forge Monarch Bomb (L6 FC / Fire)
- Hellfire Mortar (L7 FC / Fire / Earth)
- Diamond Sawblades (L7 FC)
- Splinterfrost Shell (L7 FC / Ice)
- Spellspark Servitor (L7 FC / Conj)
- Platinum Paragon (L9 FC)
Strategy
See Also
History
- In 0.33, this magic school will be added to the game.