Flees: Difference between revisions
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[[Monster]]s with this [[:Category:Monster flag|flag]] can flee | [[Monster]]s with this [[:Category:Monster flag|flag]] can flee when reduced to less than 25% of their max [[HP]] or to less than 20 HP (whichever is lower), unless they are cornered. Monsters with less than 8 max HP will never flee. Fleeing monsters will eventually recover and turn to attack you. | ||
*[[:Category:Flees|List of monsters that can flee]] | *[[:Category:Flees|List of monsters that can flee]] | ||
==Tips and Tricks== | ==Tips and Tricks== | ||
When engaging an enemy in melee, try to position yourself in such a way that if they do flee, you can quickly corner them. | |||
==History== | ==History== | ||
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This flag was added in [[0.12]]. Before 0.12, the only monsters which would not flee were those with better than animal intelligence, the undead, plants, and nonliving monsters. | This flag was added in [[0.12]]. Before 0.12, the only monsters which would not flee were those with better than animal intelligence, the undead, plants, and nonliving monsters. | ||
[[Category:Flees | [[Category:Flees]] | ||
Revision as of 17:36, 8 May 2014
Version 0.14: This article may not be up to date for the latest stable release of Crawl.
Monsters with this flag can flee when reduced to less than 25% of their max HP or to less than 20 HP (whichever is lower), unless they are cornered. Monsters with less than 8 max HP will never flee. Fleeing monsters will eventually recover and turn to attack you.
Tips and Tricks
When engaging an enemy in melee, try to position yourself in such a way that if they do flee, you can quickly corner them.