Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 18 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Fighter: Difference between revisions

From Ashenzari's Archive
imported>Cacophonie
They're all just Rations now.
imported>Spudwalt
No edit summary
Line 11: Line 11:
*+0 [[weapon of choice]] ([[rapier]], [[flail]], [[war axe]], [[trident]], [[long sword]], or [[unarmed]])
*+0 [[weapon of choice]] ([[rapier]], [[flail]], [[war axe]], [[trident]], [[long sword]], or [[unarmed]])
*+0 [[scale mail]]
*+0 [[scale mail]]
*+0 [[shield]]
*+0 [[kite shield]]
*[[Potion of might]]
*[[Potion of might]]
*[[Ration]]
*[[Ration]]
Line 20: Line 20:
*Chosen Weapon's Skill: 2
*Chosen Weapon's Skill: 2
*[[Armour (skill)|Armour]]: 3
*[[Armour (skill)|Armour]]: 3
*[[Shields]]: 3
*[[Shields (skill)|Shields]]: 3


Choosing Fighter adds 8 to your starting [[Strength]] and 4 to your starting [[Dexterity]].
Choosing Fighter adds 8 to your starting [[Strength]] and 4 to your starting [[Dexterity]].

Revision as of 05:01, 9 July 2020

Version 0.21: This article may not be up to date for the latest stable release of Crawl.
Fighters usually start with a good weapon, a suit of heavy armour, a shield and a potion of might. They have a good general grounding in the arts of fighting.


Preferred Races

Hill Orc, Minotaur, Gargoyle, Troll, Centaur and Deep Dwarf are the recommended races if you pick a Fighter Background.

Starting Equipment

Some species may receive different items based on their unique restrictions.

Starting Skills and Stats

Adjusted for your species' aptitudes:

Choosing Fighter adds 8 to your starting Strength and 4 to your starting Dexterity.

Strategy

While Fighters may seem weak or "generic" compared to the more exotic backgrounds, remember that your background is only your starting package. Unlike, say, Berserkers or Chaos Knights, Fighters are free to choose any god they like, including those you cannot start the game with!

History

Prior to 0.14, fighters did not start with a potion of might and most starting weapons were of a lower tier: short sword instead of cutlass, mace instead of flail, hand axe instead of war axe, and falchion instead of long sword. They also started with 20 gold.

Backgrounds
Warriors Fighter • Gladiator • Monk • Hunter • Brigand
Zealots Berserker • Chaos Knight • Cinder Acolyte
Warrior-mages Warper • Hexslinger • Enchanter • Reaver
Mages Hedge Wizard • Conjurer • Summoner • Necromancer • Forgewright • Fire Elementalist • Ice Elementalist • Air Elementalist • Earth Elementalist • Alchemist
Metamorphs Shapeshifter • Stalker • Mystic
Adventurers Artificer • Wanderer • Delver