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Escape hatch: Difference between revisions

From Ashenzari's Archive
imported>Bwijn
created page
 
imported>CommanderC
It can be dangerous, but it's always possible to escape.
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'''Escape hatches''' are features of every floor, similar to [[stairs]] in that they allow the player to travel from one floor to another, but different in that they are all one-way. They resemble a red set of stairs, and using them will take you to a specific spot on the floor above or below. If you keep track of where an escape hatch goes, it can be useful for travelling quickly, but be careful; there is no going back, and your destination may be hazardous.
'''Escape hatches''' are features of every floor, similar to [[stairs]] in that they allow the player to travel from one floor to another, but different in that they are all one-way. They resemble a red set of stairs, and using them will take you to a specific spot on the floor above or below. If you keep track of where an escape hatch goes, it can be useful for travelling quickly, but be careful; there is no going back, and your destination may be hazardous.
==Tips and tricks==
*Be extremely cautious using these in the [[Orcish Mines]]. That particular [[branch]] has dead ends that you can wind up trapped in unless you have [[teleport]]ation, [[Wand of digging|digging]], or [[Felid|extra lives]] available to you.


[[Category:Dungeon Features]]
[[Category:Dungeon Features]]

Revision as of 18:06, 10 April 2013

Escape hatches are features of every floor, similar to stairs in that they allow the player to travel from one floor to another, but different in that they are all one-way. They resemble a red set of stairs, and using them will take you to a specific spot on the floor above or below. If you keep track of where an escape hatch goes, it can be useful for travelling quickly, but be careful; there is no going back, and your destination may be hazardous.