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Elixir card: Difference between revisions

From Ashenzari's Archive
imported>Aule
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imported>Bwijn
updated to 0.16, not changed
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{{Version015}}
{{Version016}}
The Elixir card increases the player's HP or MP rapidly for a few turns. At power level 2, both will be fully restored over 10 turns.
The Elixir card increases the player's HP or MP rapidly for a few turns. At power level 2, both will be fully restored over 10 turns.


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![[0.14]]
![[0.15]]
![[0.15]]
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[[Deck of changes|Changes]]
[[Deck of changes|Changes]]
<br>[[Deck of defence|Defence]]
<br>[[Deck of defence|Defence]]
<br>[[Deck of war|War]]
!style="text-align:left;vertical-align:top;font-weight:normal"|
[[Deck of changes|Changes]]
<br>[[Deck of defence|Defence]]
<br>[[Deck of escape|Escape]]
<br>[[Deck of war|War]]
<br>[[Deck of war|War]]
!style="text-align:left;vertical-align:top;font-weight:normal"|
!style="text-align:left;vertical-align:top;font-weight:normal"|

Revision as of 09:42, 19 May 2015

Version 0.16: This article may not be up to date for the latest stable release of Crawl.

The Elixir card increases the player's HP or MP rapidly for a few turns. At power level 2, both will be fully restored over 10 turns.

History

See also