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Stationary: Difference between revisions

From Ashenzari's Archive
imported>Spudwalt
Regular statues are dungeon features, not monsters, and training dummies are technically considered dangerous; added more examples
imported>Qqqqwe2
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{{version025}}
{{version032}}
'''Stationary''' monsters cannot move and usually rely on ranged attacks to harm you. [[Oklob plant]]s and certain [[statue]]s are the most common dangerous stationary monsters. Stationary monsters will automatically have their tile [[exclusion|auto-excluded]] when discovered.
'''Stationary''' monsters cannot move and usually rely on ranged attacks to harm you. [[Oklob plant]]s and certain [[statue]]s are the most common dangerous stationary monsters. Stationary monsters will automatically have their tile [[exclusion|auto-excluded]] when discovered.


Stationary monsters can never be [[slow]]ed or [[haste]]d and cannot [[blink]] or [[teleport]], even when hit by weapons of [[distortion]] or [[boomerang]]s of [[dispersal (brand)|dispersal]]. They may, however, still be [[banish]]ed by weapons of distortion.
Stationary monsters cannot be [[trample]]d, [[blink]]ed or [[teleport]]ed, even when hit by weapons of [[distortion]] or [[dart]]s of [[dispersal (brand)|dispersal]]. They may, however, still be [[banish]]ed by weapons of distortion.


==List of Stationary Monsters==
==List of Stationary Monsters==
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*{{monsterlink|Pillar of salt}}
*{{monsterlink|Pillar of salt}}
*{{monsterlink|Block of ice}}
*{{monsterlink|Block of ice}}
*{{monsterlink|Training dummy}}


===Dangerous===
===Dangerous===
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*{{monsterlink|Oklob sapling}}
*{{monsterlink|Oklob sapling}}
*{{monsterlink|Oklob plant}}
*{{monsterlink|Oklob plant}}
*{{monsterlink|Training dummy}}
*{{monsterlink|Lightning spire}}
*{{monsterlink|Lightning spire}}
*{{monsterlink|Ice statue}}
*{{monsterlink|Ice statue}}
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==History==
==History==
*Prior to [[0.32]], stationary monsters were immune to [[slow]]ing.
*Prior to [[0.13]] and during [[0.15]], [[curse skull]]s were stationary.
*Prior to [[0.13]] and during [[0.15]], [[curse skull]]s were stationary.


[[Category:Stationary]]
[[Category:Stationary]]
[[Category:Monster flags]]
[[Category:Monster flags]]

Revision as of 23:05, 16 March 2025

Version 0.32: This article may not be up to date for the latest stable release of Crawl.

Stationary monsters cannot move and usually rely on ranged attacks to harm you. Oklob plants and certain statues are the most common dangerous stationary monsters. Stationary monsters will automatically have their tile auto-excluded when discovered.

Stationary monsters cannot be trampled, blinked or teleported, even when hit by weapons of distortion or darts of dispersal. They may, however, still be banished by weapons of distortion.

List of Stationary Monsters

See Also

History