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Small abomination: Difference between revisions

From Ashenzari's Archive
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{{version031}}
{{version032}}
{{monster info}}
{{monster info}}


==Useful Info==
==Useful Info==
'''Small abominations''' are mindless, [[demonic]], [[undead]] horrors with randomized [[HP]], [[AC]] and [[EV]] that stalk [[the Abyss]]. They are much less dangerous than [[large abomination]]s, but can still be pests, especially due to their high speed.
'''Small abominations''' are mindless, [[demonic]], [[undead]] horrors that stalk [[the Abyss]]. They spawn with [[haste]], [[might]], or [[regeneration]] as a permanent buff. They are much less dangerous than [[large abomination]]s, but can still be pests, especially due to their high speed.


==Tips & Tricks==
==Tips & Tricks==
*Though these are much weaker than the [[large abomination|big version]], they are faster. This makes running from them in the Abyss a challenge, and you generally don't want to stand and fight there.
*Though these are much weaker than the [[large abomination|big version]], they are faster. This makes running from them in the Abyss a challenge, and you generally don't want to stand and fight there.
*Treat these like [[derived undead]]. They do not regenerate health and can usually be one-shot by [[Dispel Undead]].
*They can usually be one-shot by [[Dispel Undead]].


==Alternate Tiles==
==Alternate Tiles==
Line 15: Line 15:


==History==
==History==
{{CBA|0.32|small abominations will lose their randomized attributes in favor of spawning with one of three permanent buffs: [[haste]], [[might]] or [[regeneration]].}}
*Prior to [[0.32]], small abominations had randomized attributes instead of spawning with a permanent buff. Also, they did not regenerate.
*Prior to [[0.31]], small abominations had randomized speed (7-15). They also gained several new tiles in this version.
*Prior to [[0.31]], small abominations had randomized speed (7-15). They also gained several new tiles in this version.
*Prior to [[0.27]], small abominations could heal by fusing with [[crawling corpse]]s and [[macabre mass]]es. Also, monsters could cast [[Twisted Resurrection]], allowing them to create small abominations.
*Prior to [[0.27]], small abominations could heal by fusing with [[crawling corpse]]s and [[macabre mass]]es. Also, monsters could cast [[Twisted Resurrection]], allowing them to create small abominations.

Revision as of 01:30, 1 September 2024

Version 0.32: This article may not be up to date for the latest stable release of Crawl.
small abomination x 
HP 17-36
HD 6
XP 164
Speed 12 - 18
AC 6
EV 9
Will 40
Attack1 17 (hit: plain)



Resistances rPois+++
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Silver
Habitat Land
Intelligence Brainless
Uses Uses nothing
Holiness Undead
Size Large
Type small abomination, small abomination
Flags Evil
Unbreathing
A hideous mass of body parts. Each varies in speed, strength, or resilience by the nature of whatever unfortunates were used to make it.

“No — it wasn't that way at all. It was everywhere — a gelatin — a slime yet it had shapes, a thousand shapes of horror beyond all memory. There were eyes — and a blemish. It was the pit — the maelstrom — the ultimate abomination. Carter, it was the unnamable!”
-H.P. Lovecraft, _The Unnamable_. 1925.

Useful Info

Small abominations are mindless, demonic, undead horrors that stalk the Abyss. They spawn with haste, might, or regeneration as a permanent buff. They are much less dangerous than large abominations, but can still be pests, especially due to their high speed.

Tips & Tricks

  • Though these are much weaker than the big version, they are faster. This makes running from them in the Abyss a challenge, and you generally don't want to stand and fight there.
  • They can usually be one-shot by Dispel Undead.

Alternate Tiles

Being haphazard collections of random body parts, small abominations can take multiple forms:

History

  • Prior to 0.32, small abominations had randomized attributes instead of spawning with a permanent buff. Also, they did not regenerate.
  • Prior to 0.31, small abominations had randomized speed (7-15). They also gained several new tiles in this version.
  • Prior to 0.27, small abominations could heal by fusing with crawling corpses and macabre masses. Also, monsters could cast Twisted Resurrection, allowing them to create small abominations.
  • Prior to 0.16, players could also cast Twisted Resurrection.
  • Prior to 0.14, abominations could heal naturally.
  • Prior to 0.12, you could read a scroll of unholy creation to get a permanent friendly abomination.