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Deep elf elementalist: Difference between revisions

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==History==
==History==
*Prior to [[0.31]], deep elf elementalists could cast [[Awaken Earth]], a spell that broke rock [[wall]]s, instead of Lee's Rapid Deconstruction.
*Prior to [[0.31]], deep elf elementalists could cast [[Awaken Earth]], a spell that broke rock [[wall]]s and summoned [[earth elemental]]s, instead of Lee's Rapid Deconstruction.
*Prior to [[0.18]], they could cast [[Iron Shot]], [[Summon Air Elementals]], [[Sticky Flame#Sticky Flame Range|Sticky Flame Range]], [[Summon Water Elementals]], and [[Blink]].
*Prior to [[0.18]], they could cast [[Iron Shot]], [[Summon Air Elementals]], [[Sticky Flame#Sticky Flame Range|Sticky Flame Range]], [[Summon Water Elementals]], and [[Blink]].

Revision as of 13:49, 18 January 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.

For a list of all deep elves, see list of deep elves.

A deep elf commanding the primal forces of the universe. It is renowned for its ability to pin down even the most elusive foes with powerful, unavoidable magic.

Useful Info

Deep elf elementalists are elven casters who cast a variety of elemental spells. They appear in the Elven Halls.

Spells

Tips & Tricks

  • Lee's Rapid Deconstruction can be painful to lightly armoured characters. If you aren't made out of stone, you can avoid this spell by standing away from walls. If you have low AC, corridor fighting becomes less viable whenever an elementalist shows up.
  • Gargoyles and players in Statue Form are vulnerable to LRD, and should be especially wary of elementalists.

History