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Seismic Cannonade: Difference between revisions

From Ashenzari's Archive
removed in commit 66f656e
imported>Qqqqwe2
redirect to new spell
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{{obsolete}}
#REDIRECT [[Hoarfrost Cannonade]]
{{stub}}
{{flavour|Shapes a trio of alchemical cannons around the caster that drill into the earth beneath them, transmuting the rocky minerals they find there into razor-sharp projectiles. Initially created in an incomplete state, each salvo they fire crystallizes more material into their frame, healing them.
 
Once a cannon has fully assembled itself, recasting this spell will allow you to direct its full power into the ground, unleashing a powerful seismic shockwave that devastates a targeted area at the cost of sacrificing every cannon in the process.}}
 
'''Seismic Cannonade''' is a level 7 [[Alchemy]]/[[Earth]] spell that constructs 3 [[seismic cannon]]s near the caster, which are stationary turrets that fire medium-range projectiles each turn and have a built in 'super' they can charge up for.
 
The cannons are initially created with only a half of their max hp, but heal a small amount with each shot they fire. Once they reach full hp, the
caster can recast the spell to unleash a seismic shockwave that does significant area damage to a targeted location and also destroys the remaining cannons in the process.
 
The cannons count as allies, so followers of [[Okawaru]] cannot use this spell.
 
==Useful Info==
 
==Strategy==
 
==History==
*This spell was considered for inclusion in [[0.32]], but it was poorly received and replaced with [[Hoarfrost Cannonade]], which is similar in concept.

Revision as of 21:01, 4 May 2024