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==What has blood==
==What has blood==
Most player [[species]] have blood. The player species who don't are: [[Undead]] species ([[Ghoul]], [[Mummy]], Bloodless [[Vampire]]), [[Gargoyle]], and [[Djinn]]. Players may turn into a nonliving or undead [[transformation]] (ex. [[Ice Form]], [[Statue Form]], [[Storm Form]], [[Necromutation]]), which removes their blood.
Most player [[species]] have blood. The player species who don't are: [[Undead]] species ([[Ghoul]], [[Mummy]], Bloodless [[Vampire]]), [[Gargoyle]], and [[Djinni]]. Players may turn into a nonliving or undead [[transformation]] ([[Ice Form]], [[Statue Form]], [[Storm Form]], [[Necromutation]]...), which removes their blood for its duration.


[[Draconian]]s are cold-blooded.
[[Draconian]]s are cold-blooded.

Revision as of 00:32, 14 May 2023

For the obsolete item, see potion of blood

Blood is a liquid present within most natural creatures.

What has blood

Most player species have blood. The player species who don't are: Undead species (Ghoul, Mummy, Bloodless Vampire), Gargoyle, and Djinni. Players may turn into a nonliving or undead transformation (Ice Form, Statue Form, Storm Form, Necromutation...), which removes their blood for its duration.

Draconians are cold-blooded.

Most monsters that are natural, and that are not insects, arachnids, jellies, or eyeballs, have blood. They are defined by the warm-blooded or cold-blooded tags.

Useful Info

While blood seems cosmetic, creating blood splatters all over the Dungeon floor, it is used for a few mechanics within the game:

Blood temperature

Creatures with blood can either be cold-blooded or warm-blooded:

In addition, cold-blooded monsters are slowed twice as long by Metabolic Englaciation.
  • Warm-blooded creatures have no specific vulnerabilities (other than having blood in the first place).

History