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Nazja's All-Purpose Tempering: Difference between revisions

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{{flavour|Manifests a magical hammer that repairs and temporarily augments the offensive capabilities of any nearby construct - be it golem or phalanx beetle or even dancing weapon. This process results in a flurry of sparks, slag, and concussive shockwaves that do considerable damage to any enemies adjacent to the targeted construct, but it cannot be recast upon the same object until the enhancement wears off.}}
{{flavour|Manifests a magical hammer that repairs and temporarily augments the offensive capabilities of any nearby construct - be it golem or phalanx beetle or even dancing weapon. This process results in a flurry of sparks, slag, and concussive shockwaves that do considerable damage to any enemies adjacent to the targeted construct, but it cannot be recast upon the same object until the enhancement wears off.}}


'''Nazja's All-Purpose Tempering''' is a monster-only version of [[Nazja's Percussive Tempering]], which repairs and buffs an allied construct and does some damage to nearby enemies. Unlike the player spell, it can affect any nearby construct, such as [[peacekeeper]]s, [[crystal guardian]]s, or [[dancing weapon]]s.
'''Nazja's All-Purpose Tempering''' is a monster-only version of [[Nazja's Percussive Tempering]], which repairs and buffs an allied construct and does some damage to nearby enemies. Unlike the player spell, it can affect any nearby construct, such as [[peacekeeper]]s, [[crystal guardian]]s, and [[dancing weapon]]s.


Monsters cast the spell only if the targeted construct is either injured or adjacent to an enemy.
Monsters cast the spell only if the targeted construct is either injured or adjacent to an enemy.

Revision as of 17:25, 27 April 2025

Version 0.33: This article may not be up to date for the latest stable release of Crawl.
Manifests a magical hammer that repairs and temporarily augments the offensive capabilities of any nearby construct - be it golem or phalanx beetle or even dancing weapon. This process results in a flurry of sparks, slag, and concussive shockwaves that do considerable damage to any enemies adjacent to the targeted construct, but it cannot be recast upon the same object until the enhancement wears off.

Nazja's All-Purpose Tempering is a monster-only version of Nazja's Percussive Tempering, which repairs and buffs an allied construct and does some damage to nearby enemies. Unlike the player spell, it can affect any nearby construct, such as peacekeepers, crystal guardians, and dancing weapons.

Monsters cast the spell only if the targeted construct is either injured or adjacent to an enemy.

The following enemies cast Nazja's All-Purpose Tempering:

History

  • In 0.33, this spell was added to the game.
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