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Atropa: Difference between revisions

From Ashenzari's Archive
imported>Spudwalt
created article; needs some actual numbers for the chances of affecting things
 
imported>Ge0ff
m Add a formula for the chance of affecting monsters with darts; un-stub
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{{version024}}
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{{flavour|It is tipped with a substance that causes blindness and brief confusion.}}
{{flavour|It is tipped with a substance that causes blindness and brief confusion.}}


'''Atropa''' is a [[brand]] found only on [[dart]]s. When struck with an atropa-tipped dart, the target will be [[blind]]ed and may become [[confusion|confused]]; the blindness will last longer than the confusion.
'''Atropa''' is a [[brand]] found only on [[dart]]s. When struck with an atropa-tipped dart, the target will be [[blind]]ed and may become [[confusion|confused]]; the blindness will last longer than the confusion.


Unlike most brands, atropa's effectiveness is determined by the player's skill in [[Throwing]] and [[Stealth]], and resisted by the target's [[hit dice]].
Unlike most brands, atropa's effectiveness is determined by the player's skill in [[Throwing]] and [[Stealth]], and resisted by the target's [[hit dice]]:
*there is a fixed 3% chance to affect a monster with [[HD]] < 15;
*otherwise, the chance is <code>100 - 100 * (HD - 2) / (4 + pow)</code>, where <code>pow = (Throwing + Stealth) * 2 / 3</code><ref>{{source ref|0.24.0|throw.cc|320}}</ref>.


==Strategy==
==Strategy==
Line 17: Line 18:
==History==
==History==
Atropa was introduced in [[0.24]], replacing the old [[confusion (brand)|confusion]] brand found on [[needle]]s.
Atropa was introduced in [[0.24]], replacing the old [[confusion (brand)|confusion]] brand found on [[needle]]s.
==References==
<references/>


{{brands}}
{{brands}}

Revision as of 13:04, 17 January 2020

Version 0.24: This article may not be up to date for the latest stable release of Crawl.
It is tipped with a substance that causes blindness and brief confusion.

Atropa is a brand found only on darts. When struck with an atropa-tipped dart, the target will be blinded and may become confused; the blindness will last longer than the confusion.

Unlike most brands, atropa's effectiveness is determined by the player's skill in Throwing and Stealth, and resisted by the target's hit dice:

  • there is a fixed 3% chance to affect a monster with HD < 15;
  • otherwise, the chance is 100 - 100 * (HD - 2) / (4 + pow), where pow = (Throwing + Stealth) * 2 / 3[1].

Strategy

Atropa is probably most effective when used for setting up stabbing opportunities, but any fight is made easier if your opponent can't see you or think straight.

Atropa works well enough on early threats like gnolls or orc warriors, but without investment in Throwing and/or Stealth, these darts will be mostly useless on monsters by the time you reach the Lair.

Trivia

Atropa refers to a genus of poisonous plants, the most well-known of which is Belladonna (a.k.a. Deadly Nightshade).

History

Atropa was introduced in 0.24, replacing the old confusion brand found on needles.

References

  1. ↑ throw.cc:320 (0.24.0)
Brands
Melee weapons General Antimagic • Chaos • Distortion • Draining • Electrocution • Flaming • Freezing • Heavy • Holy wrath • Pain • Protection • Reaching • Spectral • Speed • Vampiric • Venom
Weapon type Devious • Valour • Concussion • Sundering • Entangling • Rebuke
Artefact Curare • Deathbane • Dragon slaying • Reaping • Silver
Launchers Antimagic • Chaos • Draining • Electrocution • Flaming • Freezing • Heavy • Holy wrath • Penetration • Speed
Throwing weapons Atropa • Curare • Datura • Disjunction • Poisoned • Silver