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Arga: Difference between revisions

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'''Arga'''<ref>{{source ref|0.28.0|art-data.txt|594}}</ref>  is a broad axe, one of the most versatile (if not most powerful) one-handers, with the speed brand, the most powerful and consistent brand for natural creatures. Its quick delay and +8 enchant also make it very easy to train up. Suffice to say, Arga is an incredibly powerful artefact weapon that can easily define a run, viable to swap to even in the later portions of the midgame. The willpower boost is just a cherry on top.
'''Arga'''<ref>{{source ref|0.28.0|art-data.txt|594}}</ref>  is a broad axe, one of the most versatile (if not most powerful) one-handers, with the speed brand, the most powerful and consistent brand for natural creatures. Its quick delay and +8 enchant also make it very easy to train up. Suffice to say, Arga is an incredibly powerful artefact weapon that can easily define a run, viable to swap to even in the later portions of the midgame. The willpower boost is just a cherry on top.


While a weapon with [[holy wrath]] might be stronger in the 15 rune portion of the game, Arga is still useful for anything unaffected by it, or if you're [[undead]]/[[demonspawn|demonic]] and unable to wield holy wrath.
While a weapon with [[holy wrath]] might be stronger in the 15 [[rune]] portion of the game, Arga is still useful for anything unaffected by it, or if you're [[undead]]/[[demonspawn|demonic]] and unable to wield holy wrath.


==History==
==History==

Revision as of 03:36, 2 August 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.
A beautiful mithril axe, probably lost by some dwarven hero.

the +8 mithril axe "Arga"

+8 broad axe

Speed brand
+40 Will

Desirability

Arga[1] is a broad axe, one of the most versatile (if not most powerful) one-handers, with the speed brand, the most powerful and consistent brand for natural creatures. Its quick delay and +8 enchant also make it very easy to train up. Suffice to say, Arga is an incredibly powerful artefact weapon that can easily define a run, viable to swap to even in the later portions of the midgame. The willpower boost is just a cherry on top.

While a weapon with holy wrath might be stronger in the 15 rune portion of the game, Arga is still useful for anything unaffected by it, or if you're undead/demonic and unable to wield holy wrath.

History

  • Prior to 0.19, Arga had a +2 Strength bonus.
  • Prior to 0.15, Arga had a +10, +6 enchantment bonus.
  • Prior to 0.14, Arga had a smaller magic resistance bonus.
  • Prior to 0.13, Arga was a war axe.

References