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The '''Arbitrary Unit of Mass''' (AUM for short) is the standard unit of weight in Crawl. It has no real-world equivalent, and item weights are generally assigned according to game balance rather than realism. Each point of [[ | The '''Arbitrary Unit of Mass''' (AUM for short) is the standard unit of weight in Crawl. It has no real-world equivalent, and item weights are generally assigned according to game balance rather than realism. Each point of [[strength]] increases your carrying capacity by 25 aum. When this capacity is exceeded, the player gains the [[encumbered]] condition. | ||
==History== | ==History== | ||
Revision as of 14:12, 13 August 2014
Version 0.14: This article may not be up to date for the latest stable release of Crawl.
The Arbitrary Unit of Mass (AUM for short) is the standard unit of weight in Crawl. It has no real-world equivalent, and item weights are generally assigned according to game balance rather than realism. Each point of strength increases your carrying capacity by 25 aum. When this capacity is exceeded, the player gains the encumbered condition.