Mass Regeneration: Difference between revisions
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{{flavour|Causes all allied monsters nearby to rapidly regenerate over a short period of time. This regeneration is proportional to each of those creature's maximum health.}} | {{flavour|Causes all allied monsters nearby to rapidly regenerate over a short period of time. This regeneration is proportional to each of those creature's maximum health.}} | ||
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==History== | ==History== | ||
*In [[0.32]], this [[Beogh]] apostle-only spell was | *In [[0.32]], this [[Beogh]] apostle-only spell was added to the game. | ||
[[Category:Monster spells]] | [[Category:Monster spells]] | ||
Revision as of 17:59, 25 September 2024
Version 0.32: This article may not be up to date for the latest stable release of Crawl.
- This page is a stub. You could probably expand this page should you wish to do so.
| Causes all allied monsters nearby to rapidly regenerate over a short period of time. This regeneration is proportional to each of those creature's maximum health. |
The spell gives nearby allies the Regeneration status for 3 + 2d(12 * HD / 25) turns, which significantly increases their survivability.