Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 21 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Antennae: Difference between revisions

From Ashenzari's Archive
imported>Kernmantle
friendly monster's glyph
imported>MoogleDan
m Formicids no longer Trunk-only
Line 13: Line 13:
|-  
|-  
| colspan="3" |
| colspan="3" |
'''Species:''' (in [[trunk]]: [[Formicid]]s start with rank 3). [[Demonspawn]] can gain antennae as a body slot option.
'''Species:''': [[Formicid]]s start with rank 3). [[Demonspawn]] can gain antennae as a body slot option.
|- style="font-style:italic;"  
|- style="font-style:italic;"  
| colspan="3" |
| colspan="3" |

Revision as of 13:59, 29 April 2014

Rank Effect Flavor
1 Detects all monsters within 3 tiles, even through walls or opaque clouds. Prohibits helmets. You have a pair of small antennae on your head.
2 Range increases to 5 tiles. Prohibits helmets. You have a pair of antennae on your head.
3 Range increases to 7 tiles. Grants see invisible. Prohibits all headgear. You have a pair of large antennae on your head.

When playing in console mode, non-hidden creatures not in LOS are revealed as { or { glyphs, depending on whether the entity is hostile or friendly. In tile mode, they appear as a variety of icons. Attempting to move into a hidden monster (eg, trapdoor spiders) will halt your movement, without revealing the monster. Mimics will be revealed.

Species:: Formicids start with rank 3). Demonspawn can gain antennae as a body slot option.

Good mutation, Demonspawn mutation