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Alternate items: Difference between revisions

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'''Alternate items''', also known as '''item sets''', are a mechanic used to implement multiple otherwise similar, but seperate items. Items within a given set are mutually exclusive; only one will generate in any given game. [[Background]]s ignore this mechanic and will come with their designated items, no matter if they actually spawn in the dungeon proper.
'''Alternate items''', also known as '''item sets''', are a mechanic used to implement multiple otherwise similar, but seperate items. Items within a given set are mutually exclusive; only one will generate in any given game. [[Background]]s ignore this mechanic and will come with their designated items, no matter if they actually spawn in the dungeon proper.


==[[Scroll]]s==
==[[Scroll]]s==
'''Concealment''' - hinder enemy attacks
'''Summoning''' - summon creatures
*[[File:Scroll of butterflies.png]][[Scroll of butterflies]]
*[[File:Scroll of butterflies.png]][[Scroll of butterflies]]
*[[File:Scroll of fog.png]][[Scroll of fog]]
*[[File:Scroll of summoning.png]][[Scroll of summoning]]


==[[Wand]]s==
==[[Wand]]s==
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*[[File:Wand of charming.png]][[Wand of charming]]
*[[File:Wand of charming.png]][[Wand of charming]]
*[[File:Wand of paralysis.png]][[Wand of paralysis]]
*[[File:Wand of paralysis.png]][[Wand of paralysis]]
==[[Evocable]]s==
'''Elemental''' - Wide area of effect
*[[File:Tin of tremorstones.png]] [[Tin of tremorstones]]
*[[File:Condenser vane.png]] [[Condenser vane]]


==History==
==History==

Revision as of 23:19, 4 May 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

Alternate items, also known as item sets, are a mechanic used to implement multiple otherwise similar, but seperate items. Items within a given set are mutually exclusive; only one will generate in any given game. Backgrounds ignore this mechanic and will come with their designated items, no matter if they actually spawn in the dungeon proper.

Scrolls

Summoning - summon creatures

Wands

Beam - highly damaging bolt

Blast - never misses, 3x3 area

Hex - status, checks willpower

Evocables

Elemental - Wide area of effect

History

  • This mechanic was introduced in 0.29.