Air elemental: Difference between revisions
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==Useful Info== | ==Useful Info== | ||
'''Air elementals''' are animated beings of wind, fast and [[ev]]asive and capable of dealing moderate physical damage. They are almost never found naturally except in [[the Abyss]], the [[Cloud Mages' Chambers]], and | '''Air elementals''' are animated beings of wind, fast and [[ev]]asive and capable of dealing moderate physical damage. They occasionally dissipate, effectively [[submerging]] in any tile, only to reappear a few turns later. They are almost never found naturally except in [[the Abyss]], the [[Cloud Mages' Chambers]], and certain [[vault]]s, but they can be summoned either through the [[Summon Elemental]] or [[Summon Air Elementals]] spells, or by evoking a [[fan of gales]]. | ||
==Tips & Tricks== | ==Tips & Tricks== | ||
*Air elementals are immune to all Air Magic. As such, even though [[Airstrike]] and [[Tornado]] seem perfectly suited for taking down hard-to-hit flying enemies, these just won't work. | *Air elementals are immune to all Air Magic. As such, even though [[Airstrike]] and [[Tornado]] seem perfectly suited for taking down hard-to-hit flying enemies, these just won't work. | ||
Revision as of 17:58, 31 October 2013
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
| air elemental E | |
|---|---|
| HP | 21-45 |
| HD | 6 |
| XP | 223 |
| Speed | 25 |
| AC | 2 |
| EV | 18 |
| Will | ∞ |
| Attack1 | 15 (hit: plain)
|
| Resistances | rElec+++, rPois+, rN+++, rTorm, rRot+++, rSticky, rWind, rConstr, rDrown |
| Vulnerabilities | None |
| Habitat | Land |
| Intelligence | Plant |
| Uses | Uses nothing |
| Holiness | Non-living |
| Size | Big |
| Type | elemental, air elemental |
| Flags | Glows Insubstantial Levitate See invisible |
| A spirit drawn from the elemental plane of air. It exists in this world as a swirling vortex of air, often dissipating and reforming. |
Useful Info
Air elementals are animated beings of wind, fast and evasive and capable of dealing moderate physical damage. They occasionally dissipate, effectively submerging in any tile, only to reappear a few turns later. They are almost never found naturally except in the Abyss, the Cloud Mages' Chambers, and certain vaults, but they can be summoned either through the Summon Elemental or Summon Air Elementals spells, or by evoking a fan of gales.