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Ability: Difference between revisions

From Ashenzari's Archive
imported>Spudwalt
No edit summary
imported>Bwijn
updated to 0.17
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{{version0.17}}
''For unique monster abilities, see [[Special ability]]''
''For unique monster abilities, see [[Special ability]]''


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*[[Pain]]
*[[Pain]]
*[[Exhaustion]]
*[[Exhaustion]]
==History==
Prior to [[0.17]], ability scores were capped at 72, now at 125.


[[Category:Abilities]]
[[Category:Abilities]]

Revision as of 01:37, 16 November 2015

Template:Version0.17 For unique monster abilities, see Special ability

An ability is a power that a player character may have, and may choose to use at any time. Abilities can be unleashed by pressing the a key.

Abilities can be:

Abilities have both a cost and a chance of success. They may also depend on the player's state; eg. vampires cannot transform into Bat Form while full of blood. Many abilities are disabled if you are silenced.

Ability Costs

Unlike spells, which almost always only cost MP and spell hunger, abilities can have multiple costs. These include:

History

Prior to 0.17, ability scores were capped at 72, now at 125.