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Vitrifying Gaze: Difference between revisions

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{{version032}}
{{version032}}
{{Flavour|Irresistibly renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources. It requires line of sight but not line of fire.}}
{{monster spell info}}


'''Vitrifying Gaze''' is a monster-only spell that irresistibly applies Fragile status to its target. Fragile increases all damage you take by +50%. This stacks with any modifiers from [[Harm]].
'''Vitrifying Gaze''' is a monster-only spell that irresistibly applies Fragile status to its target. Fragile increases all damage you take by +50%. This stacks with any modifiers from [[Harm]].
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==History==
==History==
*In [[0.31]], this spell was introduced, replacing [[Paralysis Gaze]]. Unlike Paralysis Gaze, this spell does not require a turn to charge.
*In [[0.31]], this spell was introduced, replacing [[Paralysis Gaze]]. Unlike Paralysis Gaze, this spell does not require a turn to charge.
[[Category: Monster spells]]

Latest revision as of 05:57, 17 July 2026

Version 0.32: This article may not be up to date for the latest stable release of Crawl.
 Vitrifying Gaze
Casting noise 6
Spell noise 0
Range LOS
Flags Monster, Target
Irresistibly renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources. It requires line of sight but not line of fire.

Vitrifying Gaze is a monster-only spell that irresistibly applies Fragile status to its target. Fragile increases all damage you take by +50%. This stacks with any modifiers from Harm.

Fragile's duration is 4-8 turns per cast, stacking up to 50 turns against players.

The following enemies cast Vitrifying Gaze:

History

  • In 0.31, this spell was introduced, replacing Paralysis Gaze. Unlike Paralysis Gaze, this spell does not require a turn to charge.
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