Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 19 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Darkness (ego): Difference between revisions

From Ashenzari's Archive
imported>MoogleDan
Updated for 0.15
imported>Beep
Redirecting to Invisibility (ego)
Line 1: Line 1:
{{version015}}
#REDIRECT [[Invisibility (ego)]]
 
{{Flavour|When activated it hides its wearer from the sight of others, but also increases their metabolic rate by a large amount.}}
 
Wearing equipment with the '''darkness ego''' grants you the [[Evoke Invisibility]] [[ability]], allowing you to turn [[invisible]] at will. Although it requires a high [[Evocations]] skill to use reliably or for a long duration, there are no penalties for failing to evoke it, so even unskilled characters can make some use of it. However, invisibility's benefits come with significant [[hunger]] and [[magic contamination]] costs, and are less dramatic than one might expect. See the [[Invisible]] article for details.
 
This ego also grants its wearer the ability to become visible at will, a useful option when trying to minimize magic contamination.
 
The darkness ego can be found on:
*[[Cloak]]s
 
==Desirability==
Although not without its uses, darkness is the least useful cloak [[ego]]. It provides no passive benefits, and its active ability is duplicated by [[ring of invisibility|a ring]], [[potion of invisibility|a potion]], [[wand of invisibility|a wand]], and [[invisibility|a spell]]. [[Stab]]bers might use it until they find another reliable source of invisibility, and characters who haven't found better rings can use it for moderate benefits in combat, but eventually you'll likely prefer a [[poison]] or [[magic resistance]] cloak, or perhaps an interesting [[artefact]].
 
[[Category:Cloaks]]
[[Category:Egos]]

Revision as of 05:31, 14 April 2015

Redirect to: