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Crystal guardian: Difference between revisions

From Ashenzari's Archive
imported>Ge0ff
imported>Qqqqwe2
monster template needs updating 38 -> 42 melee damage
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==History==
==History==
{{CBA|0.33|crystal guardians will deal 42 damage in melee instead of 38.}}
*Prior to [[0.33]], crystal guardians only dealt 38 melee damage.
*Prior to [[0.32]], crystal guardians had [[Crystal Bolt]] instead of [[Crystallizing Shot]].
*Prior to [[0.32]], crystal guardians had [[Crystal Bolt]] instead of [[Crystallizing Shot]].
*Crystal guardians were added in [[0.14]], replacing [[crystal golem]]s.
*Crystal guardians were added in [[0.14]], replacing [[crystal golem]]s.

Revision as of 16:27, 27 January 2026

Version 0.33: This article may not be up to date for the latest stable release of Crawl.

For a list of all constructs, see list of constructs.

An intricate animated statue made of heavily ensorcelled crystal that is immune to most forms of magic. The spells which created it are so powerful that even flesh may start to crystallise around any fragments that become embedded in it - leaving its foes brittle and vulnerable.

Useful Info

Crystal guardians are moderately durable golems capable of launching powerful bolts of crystal at anything they encounter. These bolts are unusual in that they can make the target fragile. Crystal guardians can be found in the Vaults (usually with a peacekeeper), the Desolation of Salt, and some vaults.

Spells

Tile Name Damage Range Flags
Crystallising Shot 3d25 4 Magical flag

Tips & Tricks

History