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Weak: Difference between revisions

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{{version013}}
{{version013}}


'''Weak''' is a [[status effect]] which reduces the target's melee damage output while the effect lasts: in essence an anti-might. It reduces monster melee damage by 33% (exactly cancelling out monster might), and player melee damage by 25%. At present, the only source of weakness is the attack of the [[orange demon]].  
'''Weak''' is a [[status effect]] which reduces the target's melee damage output until sufficient time has passed: in essence an anti-[[might]]. It reduces monster melee damage by 33% (exactly cancelling out monster might), and player melee damage by 25%. At present, the only sources of weakness are the attacks of [[orange demon]]s and [[Elyvilon]]'s wrath upon killing an [[apis]].  


[[Elyvilon]]'s Purification ability will remove weakness.
You can immediately end weak through [[Elyvilon]]'s Purification ability.


==History==
==History==

Revision as of 12:01, 30 October 2013

Version 0.13: This article may not be up to date for the latest stable release of Crawl.


Weak is a status effect which reduces the target's melee damage output until sufficient time has passed: in essence an anti-might. It reduces monster melee damage by 33% (exactly cancelling out monster might), and player melee damage by 25%. At present, the only sources of weakness are the attacks of orange demons and Elyvilon's wrath upon killing an apis.

You can immediately end weak through Elyvilon's Purification ability.

History

Weak was added in 0.13

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