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Wand of fireball: Difference between revisions

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Evoking a '''wand of fireball''' has the same effect as casting the spell [[Fireball]], blasting a tile and everything adjacent to it for moderate EV-bypassing [[fire]] damage. It has perfect accuracy, but creates a lot of [[noise]] and can injure you if you fire it at a tile adjacent to you. Its [[spell power]] is based upon your [[Evocations]] skill.
Evoking a '''wand of fireball''' has the same effect as casting the spell [[Fireball]], blasting a tile and everything adjacent to it for moderate EV-bypassing [[fire]] damage. It has perfect accuracy, but creates a lot of [[noise]] and can injure you if you fire it at a tile adjacent to you. Its [[spell power]] is based upon your [[Evocations]] skill.


It can hold at most 9 charges.
It can hold at most 15 charges.


==Tips & Tricks==
==Tips & Tricks==
Characters without access to [[Fire Magic]] can use wands of fireball to burn down trees.
Characters without access to [[Fire Magic]] can use wands of fireball to burn down trees.
==History==
Prior to [[0.17]], it could hold at most 9 charges.

Revision as of 12:48, 3 December 2015

Version 0.17: This article may not be up to date for the latest stable release of Crawl.


Type Wand
Name Wand of fireball
Icon
A magical device which throws exploding blasts of flame.

Evoking a wand of fireball has the same effect as casting the spell Fireball, blasting a tile and everything adjacent to it for moderate EV-bypassing fire damage. It has perfect accuracy, but creates a lot of noise and can injure you if you fire it at a tile adjacent to you. Its spell power is based upon your Evocations skill.

It can hold at most 15 charges.

Tips & Tricks

Characters without access to Fire Magic can use wands of fireball to burn down trees.

History

Prior to 0.17, it could hold at most 9 charges.