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Vorpal: Difference between revisions

From Ashenzari's Archive
imported>MoogleDan
Added flavour text
 
imported>Ion frigate
m 1 revision: brands, egos
(No difference)

Revision as of 01:34, 26 December 2012

It inflicts extra damage upon your enemies.

Vorpal is a brand which any weapon may have. Melee weapons with the vorpal brand do on average 12.5% additional damage on a hit. The actual implementation does between 1% and 25% more damage each hit. Ranged weapons do 20% more damage.

The displayed brand name differs by weapons type:

While vorpal-branded weapons can be found randomly, you can also make your own through use of a scroll of vorpalise weapon on a non-branded, non-artifact weapon. This may be a waste, however, as the scroll can also be used to affix several other more useful temporary brands (flaming or frost are widely considered the most useful).

Tips & Tricks

  • This brand works best on high-damage weapons, since the damage is multiplicative.
  • Vorpal weapons are inferior damage-wise to most other brands, but versatile because nothing can resist its damage. Trog worshipers may use one simply because their lack of spell-casting makes access to other brands difficult, at least until Trog gifts them something better.
Brands
Melee weapons General Antimagic • Chaos • Distortion • Draining • Electrocution • Flaming • Freezing • Heavy • Holy wrath • Pain • Protection • Reaching • Spectral • Speed • Vampiric • Venom
Weapon type Devious • Valour • Concussion • Sundering • Entangling • Rebuke
Artefact Curare • Deathbane • Dragon slaying • Reaping • Silver
Launchers Antimagic • Chaos • Draining • Electrocution • Flaming • Freezing • Heavy • Holy wrath • Penetration • Speed
Throwing weapons Atropa • Curare • Datura • Disjunction • Poisoned • Silver