Volatile Blastmotes: Difference between revisions
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''' | '''Volatile Blastmotes''' is a level 3 [[Fire Magic]]/[[Translocations]] spell. | ||
[[Fire Elementalist]]s start with this spell in their libraries. | [[Fire Elementalist]]s start with this spell in their libraries. | ||
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===Effect=== | ===Effect=== | ||
It instantly creates a [[cloud]] of | It instantly creates a [[cloud]] of Blastmotes on the user's tile. It will explode when: | ||
*A creature moves onto the tile | *A creature moves onto the tile | ||
*The cloud is hit directly by fire damage. | *The cloud is hit directly by fire damage. | ||
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{{AttackSpell | {{AttackSpell | ||
|name= | |name=Volatile Blastmotes | ||
|formula = 2d(10+power/6) | |formula = 2d(10+power/6) | ||
|maxdmg = 2d18 | |maxdmg = 2d18 | ||
Revision as of 14:17, 5 April 2023
Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
- This page is a stub. You could probably expand this page should you wish to do so.
Volatile Blastmotes is a level 3 Fire Magic/Translocations spell.
Fire Elementalists start with this spell in their libraries.
Effect
It instantly creates a cloud of Blastmotes on the user's tile. It will explode when:
- A creature moves onto the tile
- The cloud is hit directly by fire damage.
It will explode on a 3x3 square centered on the tile. Any creature not on the center will be knocked back.
History
This spell will be added in 0.30, as a replacement for Conjure Flame.
| Spell Details | |
|---|---|
| Damage Formula | 2d(10+power/6) |
| Max Damage | 2d18 |
| Max Power | 50 |
| Range | |
| Targeting | Special |
| To-hit | |
| Special | |