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Vitrification card: Difference between revisions

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imported>Bwijn
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imported>Aule
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#REDIRECT [[Deck_of_dungeons#Vitrification_card]]
{{Obsolete}}
 
The Vitrification card  turns rock and stone walls transparent, allowing visibility through them.  It affects a radius around the player that depends on power level:
*At power level 0 or 1, <code>1d(Power/40) + 1</code> tiles around the player are vitrified.
*At power level 2, it vitrifies the entire level.
This card doesn't work in [[Labyrinth|Labyrinths]].
 
==History==
The Vitrification card could be found in the following [[Decks|decks]] before it was removed in [[0.15]].
 
{| class="prettytable"
![[0.11]]
![[0.12]]
![[0.13]]
![[0.14]]
|----
!style="text-align:left;vertical-align:top;font-weight:normal"|
[[Deck of changes|Changes]]
<br>[[Deck of dungeons|Dungeons]]
!style="text-align:left;vertical-align:top;font-weight:normal"|
[[Deck of changes|Changes]]
<br>[[Deck of dungeons|Dungeons]]
!style="text-align:left;vertical-align:top;font-weight:normal"|
[[Deck of changes|Changes]]
<br>[[Deck of dungeons|Dungeons]]
!style="text-align:left;vertical-align:top;font-weight:normal"|
[[Deck of changes|Changes]]
<br>[[Deck of dungeons|Dungeons]]
|----
|}
 
==See also==
*[[Cards]]
*[[Decks]]
 
[[Category: Deck]]

Revision as of 19:02, 1 December 2014

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.

The Vitrification card turns rock and stone walls transparent, allowing visibility through them. It affects a radius around the player that depends on power level:

  • At power level 0 or 1, 1d(Power/40) + 1 tiles around the player are vitrified.
  • At power level 2, it vitrifies the entire level.

This card doesn't work in Labyrinths.

History

The Vitrification card could be found in the following decks before it was removed in 0.15.

0.11 0.12 0.13 0.14

Changes
Dungeons

Changes
Dungeons

Changes
Dungeons

Changes
Dungeons

See also