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Vault guard: Difference between revisions

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==Useful Info==
==Useful Info==
'''Vault guards''' are stout warriors found in [[the Vaults]], occasionally guarding its entrance, or the entrance to a [[treasure trove]]. They tend to wield powerful, occasionally-[[brand]]ed weapons and sometimes shields. On their own, they're about as dangerous as an [[orc knight]], but they tend to be found in bands alongside [[ironheart preserver]]s, [[ironbrand convoker]]s, and/or [[vault warden]]s. You are guaranteed to face a horde of them upon entering the fifth and final floor of the Vaults.
'''Vault guards''' are stout warriors found in [[the Vaults]], occasionally guarding its entrance, or the entrance to a [[treasure trove]]. They tend to wield powerful, occasionally-[[brand]]ed weapons and sometimes shields. On their own, they're about as dangerous as an [[orc knight]], but they tend to be found in bands alongside [[ironbound preserver]]s, [[ironbound convoker]]s, and/or [[vault warden]]s. You are guaranteed to face a horde of them upon entering the fifth and final floor of the Vaults.


==Tips & Tricks==
==Tips & Tricks==

Revision as of 04:22, 5 August 2021

Version 0.26: This article may not be up to date for the latest stable release of Crawl.
A heavily armed and armoured guardian of the Vaults.

Useful Info

Vault guards are stout warriors found in the Vaults, occasionally guarding its entrance, or the entrance to a treasure trove. They tend to wield powerful, occasionally-branded weapons and sometimes shields. On their own, they're about as dangerous as an orc knight, but they tend to be found in bands alongside ironbound preservers, ironbound convokers, and/or vault wardens. You are guaranteed to face a horde of them upon entering the fifth and final floor of the Vaults.

Tips & Tricks

  • Although not particularly terrifying, they can land decently powerful hits, particularly when armed with well-branded gear. Try not to take on too many at once.
  • Their willpower is not that great. Confusing, enslaving, or petrifying them is not a bad idea. In case of emergency, bring a scroll of fear to send most of them running.