Ugly thing: Difference between revisions
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{{no-bot-monster | {{no-bot-monster | ||
|name=ugly thing | |name=ugly thing | ||
|glyph={{Cyan|u}} | |||
|tile=[[File:Ugly thing.png]] | |tile=[[File:Ugly thing.png]] | ||
| | |flags={{Glows flag}}<br>{{Herd flag}}<br>{{No gen derived flag}}<br>{{Warm blood flag}} | ||
|resistances=Varies | |resistances=Varies | ||
|vulnerabilities={{Silver vulnerability}} | |vulnerabilities={{Silver vulnerability}} | ||
|max_chunks=4 | |max_chunks=4 | ||
|meat={{Mutagenic corpse}} | |meat={{Mutagenic corpse}} | ||
|xp= | |xp=555 | ||
|holiness={{Natural}} | |holiness={{Natural}} | ||
|magic_resistance= | |magic_resistance=48 | ||
|hp_range= | |hp_range=46-82 | ||
|avg_hp= | |avg_hp=64 | ||
|armour_class= | |armour_class=4 | ||
|evasion=10 | |evasion=10 | ||
|habitat=Land | |habitat=Land | ||
|speed= | |speed= 10 (move: 90%) | ||
|size={{Medium}} | |size={{Medium}} | ||
|item_use={{Open doors}} | |item_use={{Open doors}} | ||
|attack1= | |attack1=17 (Random type: Color-dependent effect) | ||
|attack2= | |attack2= | ||
|attack3= | |attack3= | ||
|attack4= | |attack4= | ||
|hit_dice= | |hit_dice=12 | ||
|base_hp=3 | |base_hp=3 | ||
|extra_hp=5 | |extra_hp=5 | ||
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}} | }} | ||
{{Flavour|An ugly thing. According to legend, this mutated creature is the otherworldly spawn of a wizard's breeding experiment. Yuck. | {{Flavour|An ugly thing. According to legend, this mutated creature is the otherworldly spawn of a wizard's breeding experiment. Yuck. | ||
---- | ---- | ||
“Beauty is no quality in things themselves: It exists merely in the mind which contemplates them; and each mind perceives a different beauty. One person may even perceive deformity, where another is sensible of beauty; and every individual ought to acquiesce in his own sentiment, without pretending to regulate those of others.”<br> | |||
-David Hume}} | -David Hume}} | ||
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==Tips & Tricks== | ==Tips & Tricks== | ||
*Packs of ugly things will spontaneously change their damage and resistance types mid-fight. If you rely on elemental damage, keep track of what you're up against before attacking. | *Packs of ugly things will spontaneously change their damage and resistance types mid-fight. If you rely on elemental damage, keep track of what you're up against before attacking. | ||
*The | *The Repulsiveness card from the [[Deck of summoning]] lets you call an ugly thing into existence to fight at your side. | ||
Revision as of 21:01, 30 August 2014
| This chart is not updated automatically. It may contain outdated information. | |
|---|---|
| ugly thing u | |
| HP | 46-82 |
| HD | 12 |
| XP | 555 |
| Speed | 10 (move: 90%) |
| AC | 4 |
| EV | 10 |
| Will | 48 |
| Attack1 | 17 (Random type: Color-dependent effect)
|
| Resistances | Varies |
| Vulnerabilities | Silver |
| Habitat | Land |
| Intelligence | Animal |
| Uses | Open doors |
| Holiness | Natural |
| Size | Medium |
| Type | ugly thing, ugly thing |
| Flags | Glows Herd No gen derived Warm-blooded |
| An ugly thing. According to legend, this mutated creature is the otherworldly spawn of a wizard's breeding experiment. Yuck.
“Beauty is no quality in things themselves: It exists merely in the mind which contemplates them; and each mind perceives a different beauty. One person may even perceive deformity, where another is sensible of beauty; and every individual ought to acquiesce in his own sentiment, without pretending to regulate those of others.” |
Useful Info
Ugly things are strangely-shaped, nauseating monsters that usually appear in groups. They are found mid-game in the Dungeon and in some branches, particularly the Vaults. They come in a rainbow of colours, each of which has its own elemental attributes. Their attack types also vary: some ugly things bite, some headbutt, and others still will slap you with tentacles.
Ugly Thing Varieties
- u
Red: Fire attack, rF+ - u
White: Cold attack, rC+ - u
Cyan: Electricity attack, rElec+ - u
Brown: Acid attack, rAcid - u
Green: Nasty poison attack, rPois+ - u
Purple: Sickness attack, rRot
Ugly things may change color each turn they spend adjacent to other ugly things or a character with magic contamination.
Tips & Tricks
- Packs of ugly things will spontaneously change their damage and resistance types mid-fight. If you rely on elemental damage, keep track of what you're up against before attacking.
- The Repulsiveness card from the Deck of summoning lets you call an ugly thing into existence to fight at your side.