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Trapdoor spider: Difference between revisions

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''For a list of all arachnids, see [[list of arachnids]].''
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Revision as of 19:53, 7 June 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.

For a list of all arachnids, see list of arachnids.

trapdoor spider s 
HP 28-51
HD 8
XP 185
Speed 15
AC 3
EV 10
Will 21
Attack1 20 (bite: medium poison)



Resistances None
Vulnerabilities Poison
Habitat Land
Intelligence Insect
Uses Uses nothing
Holiness Natural
Size Little
Type spider, trapdoor spider
Flags Submerges
No skeleton
Web sense
A fast-moving arachnid that both surprises its prey and evades its enemies by concealing itself in crannies in the dungeon floor.

Useful Info

Trapdoor spiders are territorial monsters that are normally content to hide underground. However, if you stand adjacent to their tile, they will come to the surface and attack. They are moderately powerful, fast, and poisonous, and the fact that you can only find them by walking into melee range makes escape very challenging. They may flee back underground when injured, making it difficult to land a finishing blow. They can occasionally be found in the Dungeon and more commonly in the Spider's Nest.

Tips & Tricks

  • Ensorcelled Hibernation does not work as well as you might hope against these; once put to sleep, they immediately burrow back underground. Mephitic Cloud-confused spiders, on the other hand, are incapable of escaping in that manner.
  • Ignite Poison can hurt them even when they're underground.