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Teleport Other: Difference between revisions

From Ashenzari's Archive
imported>Edsrzf
Update to 0.17; use monsters with spell template
imported>Medar
Set version to 0.19. Use template. Add history entry.
Line 1: Line 1:
{{version017}}
{{version|0.19}}
{{Spell
{{spell info}}
|name=Teleport Other
|level=3
|school1={{Translocations}}
|school2=
|school3=
|castingnoise=3
|spellnoise=0
|sources=<div>
*[[Book of Spatial Translocations]]
</div>
}}
 
{{flavour|This spell randomly translocates another creature.}}


'''Teleport Other''' is a level 3 [[Translocations]] spell which causes a monster to randomly teleport a few turns later. High [[magic resistance]] defends against it, and there is no way to control where the target will land. As the name implies, you cannot target yourself with it.
'''Teleport Other''' is a level 3 [[Translocations]] spell which causes a monster to randomly teleport a few turns later. High [[magic resistance]] defends against it, and there is no way to control where the target will land. As the name implies, you cannot target yourself with it.
Line 22: Line 9:
==Monster Version==
==Monster Version==
{{monsters with spell}}
{{monsters with spell}}
==History==
Prior to [[0.12]], the spell worked less often.

Revision as of 14:25, 21 November 2016

Version 0.19: This article may not be up to date for the latest stable release of Crawl.
 Teleport Other
Level 3
School1 Translocation
Source(s) Book of Displacement
There-And-Back Book
Casting noise 3
Spell noise 0
Power Cap 100
Range LOS
Flags Will check, Escape, Not self, Target
Attempts to teleport a targeted creature out of the caster's sight, after a short delay.

Teleport Other is a level 3 Translocations spell which causes a monster to randomly teleport a few turns later. High magic resistance defends against it, and there is no way to control where the target will land. As the name implies, you cannot target yourself with it.

Strategy

Unless you specifically want to make annoying player ghosts, this spell usually isn't worth learning. It's resistible, takes several turns to activate, and, just as a random teleport can land you right back where you started, so too can teleporting a strong monster.

Monster Version

History

Prior to 0.12, the spell worked less often.