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Submerges: Difference between revisions

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Non-adjacent monsters with the '''Submerges''' flag are able to hide or remain hidden in their current tile, ''even if in clear [[LOS]] of the player''. A monster so hiding is indistinguishable from the terrain it occupies. While submerged, the monster may move and remain completely hidden. However, any submerged monster adjacent to the player becomes immediately revealed. Typically, this is seen when [[:Category:Submerges|certain]] water-based creatures hide in [[water]] or lava-based creatures hide in [[lava]]. However, the [[trapdoor spider]] can hide on an ordinary dungeon tile (think of it as burrowing underneath the floor).
Non-adjacent monsters with the '''Submerges''' flag were able to hide or remain hidden in their current tile, ''even if in clear [[LOS]] of the player''. A monster so hiding was indistinguishable from the terrain it occupied. While submerged, the monster could move and remain completely hidden. However, any submerged monster adjacent to the player became immediately revealed. Typically, this was seen when [[:Category:Submerges|certain]] water-based creatures hide in [[water]] or lava-based creatures hide in [[lava]]. However, the [[trapdoor spider]] could hide on an ordinary dungeon tile (think of it as burrowing underneath the floor).


==History==
==History==
The last monster to have this tag (the [[swamp worm]]) will be changed to not have this tag in [[0.22]], hence removing the submerging mechanic.
*The submerging mechanic was removed in [[0.22]].
 
*Prior to [[0.18]], monsters with this flag could resubmerge if the player managed to escape their notice.
Prior to [[0.18]], monsters with this flag could resubmerge if the player managed to escape their notice.


===See Also===
===See Also===
[[:Category:Submerges | List of monsters that can submerge or hide]]
[[:Category:Submerges | List of monsters that can submerge or hide]]
[[Category:Status effects]]
[[Category:Status effects]]
[[Category:Crystal Ball Articles]]

Revision as of 16:14, 14 August 2018

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.

Non-adjacent monsters with the Submerges flag were able to hide or remain hidden in their current tile, even if in clear LOS of the player. A monster so hiding was indistinguishable from the terrain it occupied. While submerged, the monster could move and remain completely hidden. However, any submerged monster adjacent to the player became immediately revealed. Typically, this was seen when certain water-based creatures hide in water or lava-based creatures hide in lava. However, the trapdoor spider could hide on an ordinary dungeon tile (think of it as burrowing underneath the floor).

History

  • The submerging mechanic was removed in 0.22.
  • Prior to 0.18, monsters with this flag could resubmerge if the player managed to escape their notice.

See Also

Contents