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Speed (brand): Difference between revisions

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Attacks made with '''speed branded''' weapons take only 66% as long as normal. This leads to a theoretical increase in damage output by +50%, before the effects of [[slaying]] and [[AC]]. As it is irresistable and provides a large increase to damage output, it is one of the best brands in the game.
Attacks made with '''speed branded''' weapons take only 66% as long as normal. This leads to a theoretical increase in damage output by +50%, before the effects of [[slaying]] and [[AC]]. As it is irresistable and provides a large increase to damage output, it is one of the best brands in the game.


Note that percentage-based weapon brands, like [[flaming]] or [[freezing]], are applied after AC, i.e., the effect of AC ends up being multiplied. Therefore, these brands are reduced ''just as much'' by AC as the speed brand. This means that speed is a direct upgrade to flaming, freezing, and vorpal, as the damage increase is always greater.
Note that percentage-based weapon brands, like [[flaming]] or [[freezing]], are applied after AC, i.e., the effect of AC ends up being multiplied. Therefore, these brands are reduced ''just as much'' by AC as the speed brand. As speed simply deals more damage, it is a direct upgrade to flaming, freezing, and vorpal.


The speed [[brand]] can normally be found on [[Short Blades]], [[quarterstaves]], and [[lajatang]]s. However, [[quick blade]]s cannot have the speed brand. Various [[artefact]] weapons may also come with this brand:
The speed [[brand]] can normally be found on [[Short Blades]], [[quarterstaves]], and [[lajatang]]s. However, [[quick blade]]s cannot have the speed brand. Various [[artefact]] weapons may also come with this brand:

Revision as of 13:28, 22 December 2022

Version 0.29: This article may not be up to date for the latest stable release of Crawl.
Attacks with this weapon are significantly faster.

Attacks made with speed branded weapons take only 66% as long as normal. This leads to a theoretical increase in damage output by +50%, before the effects of slaying and AC. As it is irresistable and provides a large increase to damage output, it is one of the best brands in the game.

Note that percentage-based weapon brands, like flaming or freezing, are applied after AC, i.e., the effect of AC ends up being multiplied. Therefore, these brands are reduced just as much by AC as the speed brand. As speed simply deals more damage, it is a direct upgrade to flaming, freezing, and vorpal.

The speed brand can normally be found on Short Blades, quarterstaves, and lajatangs. However, quick blades cannot have the speed brand. Various artefact weapons may also come with this brand:

Rounding

If a weapon's normal speed can't divide cleanly into thirds, then the speed of each attack will be rounded up or down in a weighted manner. Assume an attack with your lajatang normally takes 7 auts to complete. 66% of that would leave you with 4.66 auts, and the game would implement this by having each attack take either 4 auts (33% of the time) or 5 auts (67%).

History

  • Prior to 0.14, melee weapons with the speed brand dealt only 90% damage but their attack speed was 50% of normal.
  • Prior to 0.9, melee weapons of speed dealt full damage. Also, ranged weapons attack speed was 50% of normal.
  • Prior to 0.8, all weapons of speed reduced attack speed to 50% of normal (though this calculation was then rounded up, leaving some weapons attacking slightly slower).
Brands
Melee weapons General Antimagic • Chaos • Distortion • Draining • Electrocution • Flaming • Freezing • Heavy • Holy wrath • Pain • Protection • Reaching • Spectral • Speed • Vampiric • Venom
Weapon type Devious • Valour • Concussion • Sundering • Entangling • Rebuke
Artefact Curare • Deathbane • Dragon slaying • Reaping • Silver
Launchers Antimagic • Chaos • Draining • Electrocution • Flaming • Freezing • Heavy • Holy wrath • Penetration • Speed
Throwing weapons Atropa • Curare • Datura • Disjunction • Poisoned • Silver