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Slick slippers: Difference between revisions

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[[File:Slick slippers.png]] '''''the Slick Slippers'''''
[[File:Slick slippers.png]] '''''the Slick Slippers'''''


+2 [[boot]]s<br>
+2 [[boots]]<br>
Make all damaging melee attacks [[trample]] their wearer backward (immune when climbing [[stair]]s)<br>
Make all damaging melee attacks [[trample]] their wearer backward (immune when climbing [[stair]]s)<br>
Provide immunity to [[constriction]], [[engulf]]ing, [[web]]s, and [[throwing net]]s.<br>
Provide immunity to [[constriction]], [[engulf]]ing, [[web]]s, and [[throwing net]]s.<br>
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A "freedom of movement" style effect is desirable throughout the game, especially in places where constriction is common, like [[Spider]] (webs) and [[Shoals]] (nets). The +4 EV is a welcome bonus.
A "freedom of movement" style effect is desirable throughout the game, especially in places where constriction is common, like [[Spider]] (webs) and [[Shoals]] (nets). The +4 EV is a welcome bonus.


The Slippery effect is a general downside. Being forced to move, at seemingly random intervals, can cause a lot of problems. You can be forced off staircases, you can be forced onto traps or into [[water]], and your position can often be worse. Slippery is unreliable: since you must be damaged in order for it to proc, dodging an attack means you won't get pushed back. However, if you can manage fights / positioning well, then most of its negatives can be removed. Fighting with your back against a wall (or another monster) will prevent you from being pushed back.
However, the Slippery effect is generally a downside. Being forced to move, at seemingly random intervals, can cause a lot of problems. You can be forced off staircases, you can be forced onto traps or into [[water]], and your position can often be worse. And Slippery is unreliable: since you must be ''damaged'' in order for it to proc, dodging an attack means you won't get pushed back.
 
However, if you can manage fights / positioning well, then many negatives from Slippery can be negated. Fighting with your back against a wall (or against another monster) will prevent you from being pushed back.


==History==
==History==

Revision as of 04:20, 6 May 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
This page is a stub. You could probably expand this page should you wish to do so.
Crafted from the tanned, smooth hide of a Western Skyshark, these slippers are astonishingly comfortable. They lack the protective benefits of a good pair of boots, but they can get their wearers out of almost any bind.

the Slick Slippers

+2 boots
Make all damaging melee attacks trample their wearer backward (immune when climbing stairs)
Provide immunity to constriction, engulfing, webs, and throwing nets.
+4 EV

Desirability

A "freedom of movement" style effect is desirable throughout the game, especially in places where constriction is common, like Spider (webs) and Shoals (nets). The +4 EV is a welcome bonus.

However, the Slippery effect is generally a downside. Being forced to move, at seemingly random intervals, can cause a lot of problems. You can be forced off staircases, you can be forced onto traps or into water, and your position can often be worse. And Slippery is unreliable: since you must be damaged in order for it to proc, dodging an attack means you won't get pushed back.

However, if you can manage fights / positioning well, then many negatives from Slippery can be negated. Fighting with your back against a wall (or against another monster) will prevent you from being pushed back.

History

  • The Slick slippers were added in 0.30.

References