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Skyshark: Difference between revisions

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==Tips & Tricks==
==Tips & Tricks==
*If skysharks can't taste blood, they won't go berserk. [[Undead]] species, [[Djinn]], and [[Gargoyle]]s are immune. For living species, a [[potion of lignification]] will turn you into a bloodless tree, and gives hefty [[AC]] to boot.
*They don't have any resistances and their [[willpower]] is relatively low. So you can disable them from a distance using hex [[wands]] or [[curare]] [[dart]]s.
*They don't have any resistances and their [[willpower]] is relatively low. So you can disable them from a distance using hex [[wands]] or [[curare]] [[dart]]s.
*Skysharks' lack of [[poison resistance]] makes them good targets for [[Mephitic Cloud]]. But be careful, if a [[confused]] skyshark bites you or a nearby monster, it'll become enraged.
*Skysharks' lack of [[poison resistance]] makes them good targets for [[Mephitic Cloud]]. But be careful, if a [[confused]] skyshark bites you or a nearby monster, it'll become enraged.

Revision as of 21:07, 13 May 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
This page is a stub. You could probably expand this page should you wish to do so.
skyshark F 
HP 49-100
HD 10
XP 769
Speed 10 (move: 70%)
AC 6
EV 8
Will 40
Attack1 20 (bite: bloodzerk)


Attack2 10 (tail slap: plain)


Attack3 10 (tail slap: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence Animal
Uses Uses nothing
Holiness Natural
Size Large
Type skyshark, skyshark
Flags No skeleton
Cold-blooded
Flying
Skysharks cut through the air with a thoughtless ease. Just a taste of blood gives them an enraged strength, and further morsels drive them into a frenzy.

Useful Info

Skysharks are fast and deadly denizens of the Lair and Shoals. Skysharks get more dangerous after they taste blood: at first they get the Might status (+50% damage) for 10-20 turns, and then they can go berserk, also for the same duration.

Tips & Tricks

History

  • Skysharks have been added in 0.30.