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Shields (skill): Difference between revisions

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The '''Shields''' skill denotes how good your character is at blocking melee or ranged attacks with a shield, including some magical ones. A higher Shields skill also decreases the penalties to EV, spellcasting, and combat that come with having a large piece of metal or wood strapped to your arm.
The '''Shields''' skill denotes how good your character is at blocking melee or ranged attacks with a shield, including some magical ones. A higher Shields skill also decreases the penalties to EV, spellcasting, and combat that come with having a large piece of metal or wood strapped to your arm.


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==Shields aptitudes==
==Shields aptitudes==


From [[Dungeon Crawl]] [[Stone Soup]] [[0.8.0]] in-game documentation:
From [[Dungeon Crawl]] [[Stone Soup]] [[0.12]] in-game documentation:


{{RaceApt
{{RaceApt

Revision as of 15:18, 2 May 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.

The Shields skill denotes how good your character is at blocking melee or ranged attacks with a shield, including some magical ones. A higher Shields skill also decreases the penalties to EV, spellcasting, and combat that come with having a large piece of metal or wood strapped to your arm.

For normal-sized characters, a 5/15/25 shield skill will completely cancel out the penalty from a buckler/shield/large shield, respectively. For other races, see Shields.

For information on item use, see Shields.

Shields aptitudes

From Dungeon Crawl Stone Soup 0.12 in-game documentation:

Hu Ce Dg Ds Dr DD DE HE SE Fe Gh Ha Ko Mf Mi Mu Na Op Og HO Sp Te Tr Vp
0 -3 -1 -1 0 1 -2 -1 -2 N/A -1 1 -2 0 2 -2 -2 0 -1 1 -3 0 -2 -1


Skills
Weapons Short Blades • Long Blades • Ranged Weapons

Axes • Maces & Flails • Polearms • Staves • Unarmed Combat • Throwing

Physical Fighting • Armour • Dodging • Stealth • Shields
Magical Spellcasting • Invocations • Evocations • Shapeshifting
Spell Schools Air • Alchemy • Conjurations • Earth • Fire • Forgecraft • Hexes • Ice • Necromancy • Summoning • Translocations