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Shadow imp: Difference between revisions

From Ashenzari's Archive
imported>Ge0ff
Switch to the monster info template and bump version. It'd be great to have something for the Tips & Tricks section if someone has any ideas
imported>Spudwalt
mNo edit summary
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==History==
==History==
*Prior to [[0.28]], shadow imps could [[see invisible]].
*Prior to [[0.17]], shadow imps could cast Animate Dead.
*Prior to [[0.17]], shadow imps could cast Animate Dead.
*Prior to [[0.12]], summoned shadow imps would cast Animate Dead, allowing characters with no [[Necromancy]] skill to generate armies of the dead.
*Prior to [[0.12]], summoned shadow imps would cast Animate Dead, allowing characters with no [[Necromancy]] skill to generate armies of the dead.

Revision as of 07:34, 25 February 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.
shadow imp 5 
HP 7-15
HD 2
XP 10
Speed 10
AC 3
EV 11
Will 10
Attack1 6 (hit: plain)



Resistances rC++
rPois+
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Open doors
Holiness Demonic
Size Little
Type shadow imp, shadow imp
Flags Speaks
Evil
A shadowy minor demon, with an affinity for the necromantic arts.

Useful Info

Shadow imps are one of the flimsier Tier-5 demons, but they can still cause significant trouble with their Pain spell. They are found in the Dungeon and the Abyss, and are occasionally summoned by a wide variety of enemies.

Spells

Tile Name Damage Range Flags
Pain 1d9 5 Magical flag

History

  • Prior to 0.28, shadow imps could see invisible.
  • Prior to 0.17, shadow imps could cast Animate Dead.
  • Prior to 0.12, summoned shadow imps would cast Animate Dead, allowing characters with no Necromancy skill to generate armies of the dead.