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Scattershot: Difference between revisions

From Ashenzari's Archive
imported>MoogleDan
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imported>MoogleDan
m I still don't know the actual noise amount, but I DO know that my last use of it woke up a lot of guys...
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{{flavour|This spell generates metallic fragments, blasting a cone-shaped area in front of the caster.}}
{{flavour|This spell generates metallic fragments, blasting a cone-shaped area in front of the caster.}}


'''Scattershot''' is a level 6 spell, but as it's only available through an [[iron rod]], [[Evocations]] determines its potency. Each casting launches several weak iron shots, randomly aiming them within a narrow cone in front of you. Higher Evocations skill will result in more individual shots and a wider cone of coverage.
'''Scattershot''' is a level 6 spell, but as it's only available through an [[iron rod]], [[Evocations]] determines its potency. Each casting will noisily launch several weak iron shots, randomly aiming them within a narrow cone in front of you. Higher Evocations skill will result in more individual shots and a wider cone of coverage.


==Strategy==
==Strategy==

Revision as of 19:41, 31 December 2014

Version 0.16: This article may not be up to date for the latest stable release of Crawl.
This page is a stub. You could probably expand this page should you wish to do so.
Scattershot
Level 6
School1 ?
School2
School3
Source(s)
Casting noise
Spell noise
This spell generates metallic fragments, blasting a cone-shaped area in front of the caster.

Scattershot is a level 6 spell, but as it's only available through an iron rod, Evocations determines its potency. Each casting will noisily launch several weak iron shots, randomly aiming them within a narrow cone in front of you. Higher Evocations skill will result in more individual shots and a wider cone of coverage.

Strategy

  • While the individual projectiles from Scattershot don't deal terribly much damage on their own, you can fire it at point blank range to guarantee all the shots hit a single target.
  • This spell is very effective at taking down opponents with low AC, but as the enemy's defense is applied to each shot, high-AC opponents will drastically reduce the damage dealt.

History

Scattershot was added in 0.16.