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Ring of slaying: Difference between revisions

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imported>LunaeLumen
Updated enchantment value changes for 0.25
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Revision as of 10:37, 19 July 2020

Version 0.25: This article may not be up to date for the latest stable release of Crawl.
Type Jewellery
Name Ring of slaying
Icon
This ring increases or decreases the wearer's effectiveness with ranged weapons and melee attacks.

A +4 or -4 ring of slaying affects the accuracy and damage of your melee (including unarmed), ranged, and auxiliary attacks. Negatively enchanted rings are usually cursed.

A functionally identical effect occasionally appears on artefact jewellery and armour, denoted as "Slay ±X".

Desirability

Very high. Having more damage means killing enemies faster and being exposed to their attacks less.

Characters with fast weapons and/or auxiliary attacks stand to benefit more from slaying, as it is applied per hit.

History

Prior to 0.25, enchantments were random values between 1 and 6.

Before the weapon enchantment merge in 0.15, rings of slaying had two distinct bonuses--one for accuracy, and one for damage.

Prior to 0.10, slaying was more powerful as it was included before the weapon skill multiplier.

Jewellery
Amulets Acrobat • Chemistry • Dissapation • Faith • Guardian spirit • Magic regeneration • Reflection • Regeneration • Wildshape
Rings Dexterity • Evasion • Flight • Intelligence • Magical power •
Poison resistance • Positive energy • Protection • Protection from cold • Protection from fire • Resist corrosion • See invisible • Slaying • Strength • Willpower • Wizardry